








Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Opt-in Adventurers Parties 1.7.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Possessor Bonus Class 1.7.4Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
CN select your escorts 1.7.4Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Nekarcos's Quality of Life 01: Effect Display 1.7.5This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
CHN Addons for ToME 1.7.2The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.7.6Donators/Buyers bonus! EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 ZOmnibus Lite 1.7.4A subset of the ZOmnibus Addon Pack, including only those component addons of ZOmnibus that provide UI improvements or are purely cosmetic or informational. Includes the following addons:
Frequently Asked Questions: 数字飘血-汉化 1.7.6Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Semi-Roguelike (mild) |
Sex | Female |
Race | Dwarf |
Class | Berserker |
Level / Exp | 8 / 4% |
Size | 中等 |
Lifes / Deaths | Killed by 矮人 Ckrek at level 8 on the 8 萧条月 122 year of Ascendancy at 21:44 / 1 |
Primary Stats
Strength | 35 (base 27) |
Dexterity | 17 (base 11) |
Constitution | 30 (base 25) |
Magic | 12 (base 10) |
Willpower | 18 (base 10) |
Cunning | 15 (base 10) |
Resources
Life | -34/431 |
Stamina | 47/152 |
Healing Factor | 1.2592147729953 |
Regeneration | 5.0998198306312 |
Speed
Mental | +2.2204460492503E-14% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Offense: Mainhand
Damage | 56 |
Accuracy | 24 |
Crit Chance | 4% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 4 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 22 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
寒冷 | +3% |
自然 | +5% |
Offense: Damage Penetration
自然 | +5% |
Defense: Base
Armour (hardiness) | 10 (30%) |
Defense | 8 |
Ranged Defense | 8 |
Fatigue | 13 |
Physical Save | 24 |
Spell Save | 21 |
Mental Save | 11 |
Defense: Resistances
酸性 | + 18%( 70%) |
时空 | + 17%( 70%) |
寒冷 | + 28%( 70%) |
All | + 9%( 70%) |
闪电 | + 34%( 70%) |
火焰 | + 25%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Stun Resistance | 20% |
Inscriptions (3/3)
Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 22% 持续 2 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 效果随你的体质属性提升。 |
Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 110 生命值,然后去除一个流血、毒素和疾病效果。 效果随你的力量属性提升。 |
Class Talents
格斗 / 战斗技巧 | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
格斗 / 狂暴之力 | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
格斗 / 战斗经验 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 双手战技 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
格斗 / 体质强化 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
种族技能 / 矮人 | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Effects
Quests
你从瑞库纳逃了出来,你觉得你的心脏狂跳不止,你对财富和力量的渴望增加了十倍~ 地下吞噬者也许是你开始冒险生涯的时候了,在钢铁王座山脉的深处有个无尽深渊地下城。 那里已被尘封已久,但是还是不断有冒险者前去寻找财宝。 据你所知没有一个人能活着回来,不过你从瑞库纳幸存了下来,你比较牛 X。 | 结束 |
你碰到了一个法师学徒,他被指派去搜集一件充满奥术力量的神器。 学徒的任务他请求你的帮助,你能帮他搜集一点么。 * 收集一件强力的奥术神器。 | 结束 |
你遇到了一个吓得魂飞魄散的伐木工人从一个小村庄里跑出来,大声喊着有个没见过的吓人的东西在里面杀人。 林中的野兽 | 正在进行 |
很多马基埃亚尔的炼金术士想竞争加入强大的炼金术士兄弟会,其中有一个或者几个人请求你的帮助。 炼金术士兄弟会隐居者亚格雷姆利 需要你帮忙制作 专注药剂 。他给了你一张写着配方的小纸条: * 你找到了所需要的兽人心脏。 * '需要:一个一瓶尸妖的血浆。 如果你不小心喝掉一点,请不要介意回到我这。' * '需要:一个红色水晶碎片。 我听说这些小家伙可以在埃尔瓦拉附近的洞穴里找到。我还听说它们会使你自燃,所以当你高度烧伤回来的话,不要向我诉苦。' | 正在进行 |
你是被指派到瑞库纳王国去调查情况的一个矮人小分队的一员。 瑞库纳沦陷了!当你到达那里时,你受到了大量有组织的强力兽人的阻击。 你队伍中大多数人被杀死,现在你和诺尔甘 ( 除你以外的唯一幸存者 ) 必须赶紧突围回到钢铁议会去汇报这里的情况。 不惜一切代价冲出去。 | 结束 |
是时候去一些新的地方探索一下了——那些黑暗、被遗忘和危险的地方。 进入黑暗在德斯镇东南方向是古老森林。 在德斯镇西面是迷宫。 在德斯镇远一点的西面,靠近海岸的地方是沙虫巢穴。 在自然精灵树林的东部边境那里是岱卡拉。 * 你应当探索古老森林,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索迷宫,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索沙虫洞穴,查清那里潜伏的危险,并获得那里的宝藏! * 你应当探索岱卡拉,查清那里潜伏的危险,并获得那里的宝藏! | 正在进行 |
Equipment
在手上 | ![]() 1阶神器手部护甲(1.5负重) 反魔法力量/大师杰作 装备时: 属性 +2灵巧 +2意志 ------ 进攻 ------ 伤害加成 +5% 自然 抗性穿透 +5% 自然 精神暴击 +3% 精神强度 +4(+2有效) ------ 防御 ------ 护甲 +2 闪避 +1(+1有效) 法术豁免 +4(+2有效) 生命值 +20.00 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 使用奥术力量的人无法穿戴。 摧毁一件奥术装备(比臂铠材质级别高). 消耗1能量,目前150/150 你从这副锈迹斑斑的臂铠上勉强能看出其曾经的辉煌。它起源于魔法狩猎时期,用于摧毁奥术类装备,以惩罚法师们对这个世界的暴行。 |
在头上 | ![]() 1阶词缀头部护甲(3.0负重) 自然力量/大师杰作 词缀:绝缘/敏捷 装备时: 属性 +3敏捷 ------ 防御 ------ 护甲 +3 抗性 +5% 闪电 +6% 时空 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
主护甲 | ![]() 1阶词缀++轻甲护甲(9.0负重) 奥术能量/自然力量/大师杰作 词缀:巨魔/英雄 装备时: 属性 +3力量 +3敏捷 +4魔力 +3意志 +3灵巧 ------ 防御 ------ 护甲 +2 闪避 +3(+3有效) 生命值 +65.00 生命回复 +3.80 治疗系数 +10% ------ 其他 ------ 疲劳值 +6% 一套用皮革制成的皮甲。 |
在腰间 | ![]() 1阶词缀腰带护甲(1.0负重) 大师杰作/灵能力量 词缀:卓越/隔热 装备时: ------ 进攻 ------ 精神强度 +3(+2有效) ------ 防御 ------ 抗性 +6% 火焰 +6% 寒冷 物理豁免 +6(+3有效) 一条可以围住腰的皮带。 |
在脚上 | ![]() 1阶词缀脚部护甲(3.0负重) 大师杰作 词缀:坚韧 装备时: ------ 防御 ------ 护甲 +3 ------ 其他 ------ 资源 +11.00 体力上限 +0.30 体力回复 疲劳值 +2% 重靴,用金属覆盖着脚趾、脚后跟和其他重要部位,保护穿戴者的足部免受伤害。 |
工具 | ![]() 1阶词缀+鹤嘴锄工具(3.0负重) 大师杰作 词缀:掠夺 装备时: 属性 +1力量 +2敏捷 ------ 进攻 ------ 物理强度 +4(+1有效) ------ 其他 ------ 移动速度 +10% 当携带时: ------ 其他 ------ 技能 +1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
光源 | ![]() 1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
在主手 | ![]() 1阶稀有大剑双手武器(3.0负重) 反魔法力量 词缀:抑制 当作武器使用时: 武器伤害 19.0 - 30.4 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 装备时: ------ 进攻 ------ 伤害加成 +3% 寒冷 ------ 防御 ------ 抗性 +10% 酸性 +3% 时空 +12% 闪电 +12% 火焰 +15% 寒冷 +5% 所有 法术豁免 +9(+5有效) ------ 其他 ------ 光照 +3 沉重的双手大剑。 |
在脖子上 | ![]() 1阶词缀项链首饰(0.1负重) 自然力量 词缀:体质/绝缘 装备时: 属性 +2体质 ------ 防御 ------ 抗性 +11% 闪电 状态免疫 +20% 震慑 项链让你的脖子更加美丽! |
Inventory
![]() 1阶词缀重甲护甲(14.0负重) 大师杰作 词缀:寒冷抗性/坚不可破 装备时: ------ 防御 ------ 护甲 +9 闪避 +2(+2有效) 抗性 +17% 寒冷 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
![]() 1阶词缀重甲护甲(14.0负重) 大师杰作 词缀:闪电抗性/坚不可破 装备时: ------ 防御 ------ 护甲 +9 闪避 +2(+2有效) 抗性 +16% 闪电 ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
![]() 1阶词缀板甲护甲(17.0负重) 大师杰作 词缀:火焰抗性 装备时: ------ 防御 ------ 护甲 +7 抗性 +16% 火焰 ------ 其他 ------ 疲劳值 +22% 一套用金属片制成的板甲。 |
![]() 1阶词缀头部护甲(2.0负重) 自然力量/反魔法力量 词缀:清除/冰冻 装备时: ------ 进攻 ------ 伤害加成 +11% 寒冷 ------ 防御 ------ 闪避 +1(+1有效) 抗性 +5% 枯萎 +16% 寒冷 +6% 自然 一顶法师风格的尖帽子…… |
![]() 1阶词缀+头部护甲(3.0负重) 奥术能量 词缀:血 装备时: 属性 +3魔力 +3意志 ------ 进攻 ------ 伤害加成 +5% 枯萎 +6% 奥术 法术暴击 +2% ------ 防御 ------ 护甲 +3 ------ 其他 ------ 疲劳值 +5% 一顶巨大的头盔可以保护你的整个头部。不过,空气流通和较差的视野是一个问题。 |
![]() 1阶普通黑曜石珠宝(0.0负重) 装备时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 镶嵌时: 属性 +1力量 +1敏捷 +1魔力 +1意志 +1灵巧 +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通绿宝石珠宝(0.0负重) 装备时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+2有效) 镶嵌时: 闪避 +2(+2有效) 物理豁免 +2(+1有效) 法术豁免 +2(+1有效) 精神豁免 +2(+2有效) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 1阶普通黄宝石珠宝(0.0负重) 装备时: 护甲 +1 抗性 +1% 所有 镶嵌时: 护甲 +1 抗性 +1% 所有 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
![]() 任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
![]() 任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
![]() 任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
![]() 1阶词缀图腾护符(2.0负重) 自然力量 词缀:抚慰/毒刺 毒刺攻击一个敌人,在7回合内造成122自然伤害,并使目标治疗系数降低50% 让所有护符进入15回合冷却 100%几率治疗31生命值. 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
![]() 1阶词缀魔杖护符(2.0负重) 奥术能量 词缀:超载/闪电风暴 制造一场半径3的风暴,持续 5 回合。每回合将对卷入其中的生物造成 34 闪电伤害,并眩晕1回合。(总伤害170) 让所有护符进入19回合冷却 魔杖被炼金术师和大法师用来储存法术。任何人可以用它来释放储存的法术。 |
Achievements
Log
1111开始凋零。
某物击中1111造成31 时空, 43 暗影 (74合计伤害).
人类 Coenc使用了蒸汽枪炮台.
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1111使用了钢筋铁骨.
1111的皮肤变成了石头
1111发出战吼.
人类 Coenc 陷入昏迷而无目的地四处游荡!
蒸汽枪炮台抵抗了效果!
矮人 Ckrek受熵能影响流失8生命值。
矮人 Ckrek施放了虚空爆炸.
矮人 Ckrek的法术造成了致命一击!
矮人 Ckrek涌起了奥术能量。
人类 Coenc陷入混乱使用射击时失败。
蒸汽枪炮台的蒸汽枪炮台击中1111造成19 物理伤害。
1111从伤害中恢复。
矮人 Ckrek的虚空爆炸击中1111造成77 时空, 142 暗影 (219合计伤害).
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1111使用了纹身:回复.
1111开始快速回复生命值。
矮人 Ckrek受熵能影响流失8生命值。
矮人 Ckrek施放了虚空爆炸.
人类 Coenc陷入混乱使用射击时失败。
蒸汽枪炮台的蒸汽枪炮台击中1111造成20 物理伤害。
矮人 Ckrek的虚空爆炸击中1111造成53 时空, 65 暗影 (118合计伤害).
玩家1111等级8矮人狂战士被虚空吞噬而死,杀死他(她)的是矮人 Ckrek,死在第1层,伏击!。
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1111的愤怒消退了!