Xevor the level 8 Dwarf Bulwark by fmagesty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassBulwark
Level / Exp8 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 29)
Dexterity17 (base 16)
Constitution15 (base 12)
Magic9 (base 10)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life312/312
Stamina98/98
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth6
See Invisible6

Offense: Mainhand

Damage54
Accuracy30
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower9
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+4%

Defense: Base

Armour (hardiness)36.587096045899 (72.903125182002%)
Defense12
Ranged Defense12
Fatigue27
Physical Save21
Spell Save7
Mental Save13

Defense: Resistances

Darkness+ 16%( 70%)
Light+ 10%( 70%)
Fire+ 9%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance45%
Instadeath Resistance100%
Knockback Resistance45%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
4/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Xevor the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 22:12
see stats

Log

Resting starts...
Xevor stops being poisoned.

Xevor stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Rush is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Xevor wears (replacing
iron shield of fire resistance (+15%) (0 def, 2 armour, 98% power, 18 block)): iron shield 'Pyreroar' (0 def, 2 armour, 97% power, 17.5 block).

You gain 1.30 gold from the transmogrification of
iron mail armour of resilience (2 def, 4 armour).
You gain 6.82 gold from the transmogrification of
iron waraxe 'Aramina' (102% power, 2 apr).
You gain 3.67 gold from the transmogrification of
mossy mindstar of gales (77% power, 12 apr, nature damage).
You gain 5.00 gold from the transmogrification of
Rune of Reflection (--).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 447%; cd 13).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.