Green Day the level 6 Cornac Oozemancer by Coffee Black

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp6 / 96%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution11 (base 10)
Magic10 (base 10)
Willpower29 (base 29)
Cunning18 (base 18)

Resources

Life136/136
Equilibrium10
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth26.155423598945
See Invisible26.155423598945

Offense: Mainhand

Damage18
Accuracy21
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage18
Accuracy21
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower25
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+4%

Defense: Base

Armour (hardiness)2 (30%)
Defense7
Ranged Defense7
Fatigue1
Physical Save14
Spell Save13
Mental Save20

Defense: Resistances

Lightning+ 17%( 70%)
Temporal+ 11%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Slime1.30
4/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
3/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On hands
On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:28.

Talent Acid Splash is ready to use.
Talent Nature's Touch is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.