ForeverFail the level 6 Cornac Oozemancer by Eleven

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp6 / 46%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower33 (base 29)
Cunning29 (base 18)

Resources

Life132/132
Equilibrium28
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth26.003878189685
See Invisible26.003878189685

Offense: Mainhand

Damage23
Accuracy23
Crit Chance8%
APR15
Speed1.00

Offense: Offhand

Damage24
Accuracy23
Crit Chance8%
APR15
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower31
Crit Chance9%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save8
Spell Save15
Mental Save20

Defense: Resistances

Nature+ 16%( 70%)
Light+ 35%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.50
4/5
2/5
0/5
0/5
Wild-gift / Moss1.30
1/5
1/5
0/5
0/5
Wild-gift / Mucus1.30
1/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
3/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done
done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By ForeverFail the Cornac Oozemancer level 6
78th Pyre 122nd year of Ascendancy at 22:47
see stats

Log

Talent Slime Spit is ready to use.
ForeverFail uses
Nourishing Moss.

Poison from ForeverFail hits Dreaming black bear for
10 nature damage.
Insidious Poison from ForeverFail hits Dreaming black bear for
15 nature damage.
ForeverFail uses
Slime Spit.
You collect a new ingredient:
bear paw (1).
ForeverFail's Slime Spit hits Dreaming black bear for
130 nature damage.
ForeverFail's Slime Spit killed Dreaming black bear!

Resting starts...

Talent Grasping Moss is ready to use.
Talent Slime Spit is ready to use.
Talent Poisonous Spores is ready to use.
Talent Acid Splash is ready to use.
Talent Mucus is ready to use.
Talent Nourishing Moss is ready to use.
Talent Meditation is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

ForeverFail uses
Mucus.
Ran for 3 turns (stop reason: hostile spotted to the south (dozing warg - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (dozing warg - offscreen)).

Dozing warg uses
Infusion: Regeneration.
Dozing warg starts regenerating health quickly.