Nilrem the level 23 Higher Archmage by Curry81

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp23 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity39 (base 28)
Constitution52 (base 45)
Magic76 (base 53)
Willpower60 (base 47)
Cunning34 (base 19)

Resources

Life542/542
Mana440/440
Healing Factor1.3893292187651
Regeneration7.15504547664

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+111%

Vision

Sight11
Lite2
Infravision6
See Stealth8
See Invisible7

Offense: Mainhand

Damage29
Accuracy39
Crit Chance12%
APR13
Speed1.00

Offense: Spell

Spellpower59
Crit Chance22%
Speed1

Offense: Mind

Mindpower40
Crit Chance10%
Speed1

Offense: Damage Bonus

Acid+11%
Arcane+11%
Cold+11%
All+5%
Lightning+11%
Light+8%
Temporal+19%
Physical+28%
Darkness+18%
Fire+11%
Nature+11%

Offense: Damage Penetration

Temporal+10%
Darkness+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense40
Ranged Defense40
Fatigue0
Physical Save38
Spell Save57
Mental Save40

Defense: Resistances

Darkness+ 26%( 70%)
Light+ 22%( 70%)
Temporal+ 26%( 70%)
Blight+ 25%( 70%)
Arcane+ 40%( 70%)
Cold+ 28%( 70%)
All+ 20%( 70%)

Defense: Immunities

Confusion Resistance12%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Meta1.30
3/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.50
5/5
5/5
2/5
5/5
Spell / Arcane1.30
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
2/5
0/5
0/5
Spell / Aether1.30
5/5
4/5
2/5
1/5
Spell / Fire1.30
5/5
2/5
4/5
2/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
2/5
1/5
0/5

Generic Talents

Race / Higher1.00
5/5
1/5
5/5
0/5
Spell / Aegis1.30
5/5
3/5
2/5
2/5
Spell / Divination1.30
1/5
2/5
1/5
2/5
Spell / Conveyance1.30
5/5
5/5
5/5
1/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
active
done
done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Nilrem the Higher Archmage level 18
39th Haze 122nd year of Ascendancy at 11:17
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Nilrem the Higher Archmage level 13
44th Dusk 122nd year of Ascendancy at 22:51
see stats
Earth Master Killed Harkor'Zun.
By Nilrem the Higher Archmage level 20
5th Decay 122nd year of Ascendancy at 12:05
see stats
Exterminator Killed 1000 creatures.
By Nilrem the Higher Archmage level 19
41st Haze 122nd year of Ascendancy at 03:48
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Nilrem the Higher Archmage level 20
50th Haze 122nd year of Ascendancy at 09:47
see stats
Level 10 Got a character to level 10.
By Nilrem the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 07:52
see stats
Level 20 Got a character to level 20.
By Nilrem the Higher Archmage level 20
49th Haze 122nd year of Ascendancy at 05:35
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Nilrem the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 12:14
see stats
The Arena Unlocked Arena mode.
By Nilrem the Higher Archmage level 12
2nd Dusk 122nd year of Ascendancy at 14:57
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Nilrem the Higher Archmage level 13
57th Dusk 122nd year of Ascendancy at 14:40
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Nilrem the Higher Archmage level 13
57th Dusk 122nd year of Ascendancy at 00:41
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Nilrem the Higher Archmage level 18
39th Haze 122nd year of Ascendancy at 16:03
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Nilrem picks up (R.):
thick linen cloak of battle (1 def, 6 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 2.12 gold from the transmogrification of
scorching brass lantern.
You gain 2.21 gold from the transmogrification of
thick linen cloak of battle (1 def, 6 armour).
You gain 0.78 gold from the transmogrification of
grounding rough leather belt of resilience.
You gain 0.07 gold from the transmogrification of
woollen robe (0 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 37.5 block).
You gain 0.50 gold from the transmogrification of
vined mindstar (6-6 power, 18 apr, nature damage).
You gain 2.03 gold from the transmogrification of
nature's vined mindstar of clarity (6-6 power, 18 apr, mind damage).
You gain 11.60 gold from the transmogrification of
iron dagger 'Moldoracle' (10-13 power, 5 apr).
You gain 3.49 gold from the transmogrification of
balanced steel greatsword (24-38 power, 2 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (15-18 power, 3 apr, fire element).
You gain 0.75 gold from the transmogrification of
copper ring of frost (+22%).
You gain 0.63 gold from the transmogrification of
manasurge rune (regen 874% over 10 turns; mana 44; cd 16).
You gain 2.02 gold from the transmogrification of
movement infusion of the warrior (speed 509%; cd 10).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

The furious lightning storm around Nilrem calms down and disappears.