Yookoom the level 17 Yeek Doomed by castleking2005

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassDoomed
Level / Exp17 / 86%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength11 (base 12)
Dexterity20.340449927278 (base 10)
Constitution23 (base 16)
Magic10 (base 10)
Willpower58 (base 44)
Cunning67.340449927278 (base 44)

Resources

Life292/292
Hate50/105
Equilibrium0
Healing Factor1.1099022211821
Regeneration0.27747555529553

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+112.19994720145%

Vision

Sight10
Lite5
See Invisible4.3404499272777

Offense: Mainhand

Damage22
Accuracy40
Crit Chance23%
APR27
Speed1.00

Offense: Offhand

Damage23
Accuracy40
Crit Chance21%
APR27
Speed1.00

Offense: Spell

Spellpower10
Crit Chance19%
Speed1

Offense: Mind

Mindpower47
Crit Chance27%
Speed1

Offense: Damage Bonus

Nature+5%
Light+10%
Fire+10%
All0%

Offense: Damage Penetration

Fire+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense41
Ranged Defense41
Fatigue0
Physical Save12
Spell Save22
Mental Save37

Defense: Resistances

Acid+ 12%( 70%)
Blight+ 30%( 70%)
Physical+ 14%( 71%)
Cold+ 21%( 70%)
All+ 12%( 70%)
Lightning+ 25%( 70%)
Light+ 25%( 70%)
Temporal+ 15%( 70%)
Mind+ 1%( 70%)
Darkness+ 39%( 74%)
Fire+ 12%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Stun Resistance35%
Confusion Resistance74%
Fear Resistance35%
Poison Resistance70%
Blind Resistance20%
Silence Resistance20%
Pinning Resistance50%
Instadeath Resistance100%
Knockback Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
5/5
1/5
1/5
2/5
Cursed / Punishments1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
5/5
5/5
5/5
0/5
Cursed / Shadows1.30
5/5
3/5
5/5
0/5
Cursed / One with shadows1.30
1/5
4/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
5/5
0/5
0/5
Cursed / Cursed form1.00
3/5
3/5
1/5
0/5
Cursed / Gestures1.30
5/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
3/5
3/5
1/5
1/5
Wild-gift / Antimagic1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
2/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
active
done
active
active
done
active

Equipment

On feet
Light source
On hands
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Yookoom the Yeek Doomed level 11
18th Dusk 122nd year of Ascendancy at 08:18
see stats
Level 10 Got a character to level 10.
By Yookoom the Yeek Doomed level 10
14th Dusk 122nd year of Ascendancy at 04:17
see stats

Log

You gain 3.74 gold from the transmogrification of focusing woollen robe of corrosion (+18%) (Misfortune) (0 def, 0 armour).
You gain 1.37 gold from the transmogrification of
enveloping cashmere cloak of protection (Corpses) (9 def, 0 armour).
You gain 4.50 gold from the transmogrification of
warbringer's steel waraxe of massacre (Misfortune) (23-32 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (Corpses) (12-16 power, 3 apr).
You gain 0.75 gold from the transmogrification of
yew magestaff (Corpses) (20-24 power, 4 apr, lightning element).
You gain 2.35 gold from the transmogrification of
potent ash magestaff of might (Shrouds) (17-20 power, 3 apr, lightning element).
You gain 5.59 gold from the transmogrification of
greater ash vilestaff (Madness) (15-18 power, 3 apr, darkness element).
You gain 1.37 gold from the transmogrification of
thorny mindstar of balance (Madness) (8-9 power, 24 apr, nature damage).
You gain 2.97 gold from the transmogrification of
thought-forged steel mace of erosion (Corpses) (15-21 power, 3 apr).
You gain 3.15 gold from the transmogrification of
steady ash longbow of acid (Nightmares).
You gain 3.40 gold from the transmogrification of
thought-forged steel greatsword of amnesia (Misfortune) (22-36 power, 2 apr).
You gain 3.27 gold from the transmogrification of
hateful steel greatmaul of erosion (Corpses) (25-38 power, 2 apr).
You gain 3.02 gold from the transmogrification of
flaming steel greatmaul of phasing (Shrouds) (28-42 power, 15 apr).
You gain 5.50 gold from the transmogrification of
truestriking dwarven-steel dagger of paradox (Nightmares) (18-24 power, 7 apr).
You gain 2.20 gold from the transmogrification of
dwarven-steel dagger of dampening (Madness) (15-20 power, 7 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel battleaxe (Nightmares) (30-46 power, 2 apr).
You gain 1.85 gold from the transmogrification of
marksman's steel ring of light (+22%).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Resting starts...

Yookoom starts regenerating health quickly.

Yookoom stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 24 turns (stop reason: hostile spotted to the north (adventurers party)).


Saving game...

Saving done.