






Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside): - When activated, start a New Game.
- You will find under game options > gameplay, a new setting that lets you toggle godmode on or off.
- You can change this setting any time at any place in the game.
Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Items Vault 1.7.6Donators/Buyers bonus! ANC GOD Mode light 1.5.5In-game menu option to toggle a GODMODE cheat that gives the player invincibility. Version with HP God Mode only. All credits to Nyles, https://te4.org/games/addons/tome/nyles-godmode Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Possessor Bonus Class 1.7.4Donators/Buyers bonus! Godmode Merchant 1.5.10Adds a NPC that will grant you invulnerability/max dmg, 249 spells available, stat/generic/prodigy points, money, raise sub stats, set level, and can imbue ANYTHING (as long as you have the gems and item)! He spawns near the portal to Angolwen. 1.0.5 - 50 Talent trees from Orcs/Cults DLC added (these will be marked with *orcs/cults dlc* next to the talents, these dlcs are NOT required to play this addon) 14 talents added that were missing. For a non-cheaty version check out my other addon that adds spell merchants you can purchase spells from: https://te4.org/games/addons/tome/master-spell-merchants vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: |
| Campaign | Maj'Eyal |
| Mode | Madness Roguelike |
| Sex | Male |
| Race | Higher |
| Class | Temporal Warden |
| Level / Exp | 50 / 55% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 9011 (base 10) |
| Dexterity | 9015 (base 13) |
| Constitution | 9004 (base 10) |
| Magic | 9051 (base 60) |
| Willpower | 9004 (base 12) |
| Cunning | 9015 (base 10) |
Resources
| Life | 10101257/10101267 |
| Paradox | 300 |
| Healing Factor | 2.4999991008334 |
| Regeneration | 25024991.624342 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| See Stealth | 1842.4128883809 |
| See Invisible | 1842.4128883809 |
Offense: Mainhand
| Damage | 1464 |
| Accuracy | 591 |
| Crit Chance | 2702% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 590 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Mind
| Mindpower | 618 |
| Crit Chance | 100% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 2 (57.155997060385%) |
| Defense | 573 |
| Ranged Defense | 573 |
| Fatigue | 0 |
| Physical Save | 492 |
| Spell Save | 492 |
| Mental Save | 492 |
Defense: Resistances
| All | + 70%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Chronomancy / Bow Threading | 1.30 |
| 3/5 |
| 4/5 |
| 4/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.50 |
| 5/5 |
| 5/5 |
| 3/5 |
| 4/5 |
| Chronomancy / Temporal Guardian | 1.30 |
| 3/5 |
| 3/5 |
| 4/5 |
| 4/5 |
| Chronomancy / Blade Threading | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.30 |
| 4/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Higher | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 3/5 |
| 3/5 |
| 3/5 |
| 3/5 |
| 3/5 |
Effects
| detrimental effect | The target glows in the light, reducing its stealth and invisibility power by 123, defense by 41 and looses all evasion bonus from being unseen. Illumination |
| detrimental effect | The target's morale is weakened, reducing its attack power, mind power, and spellpower by 27. Intimidated |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | Reduces your three highest stats by 12. Regression |
Quests
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. * You have helped defend Point Zero. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You have met what seems to be a future version of yourself. The Way We Weren't | active |
Equipment
| Quiver | quiver of elm arrows (7/22, 12-18 power, 5 apr)Requires: - Dexterity 11 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 12.5 - 17.5 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 22 Arrows are used with bows to pierce your foes to death. |
| Light source | brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| Main armor | rough leather armour (3 def, 2 armour)Requires: - Strength 10 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+0 eff.) Fatigue: +6% A suit of armour made of leather. |
| In main hand | elm longbowRequires: - Dexterity 11 - Talent Shoot 4.00 Encumbrance. Type: weapon / longbow ; tier 1 It must be held with both hands. Base power: 0.0 - 0.0 Uses stat: 0% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +6 Longbows are used to shoot arrows at your foes. |
Inventory
This item will automatically be transmogrified when you leave the level.biting gale rune (damage 109; dur 4; cd 23) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 109.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.ethereal rune (power 14; resist 19%; move 50%; dur 5; cd 21) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 19% all resistance, you move 50% faster, and you are invisible (power 14). It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.ethereal rune of the duelist (power 1459; resist 1466%; move 760%; dur 5; cd 17) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to become ethereal for 5 turns. While ethereal all damage you deal is reduced by 50%, you gain 1466% all resistance, you move 760% faster, and you are invisible (power 1459). Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.archmage's steel amulet of manastreaming Powered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +4 Mag Changes damage: +5% acid / +5% fire / +5% lightning / +5% cold Mana each turn: +0.26 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +30.00 Spellpower: +3 (+0 eff.) Spell crit. chance: +4% Amulets make your neck look great! |
This item will automatically be transmogrified when you leave the level.arcing iron greatsword of shearing (16-26 power, 1 apr) Requires: - Magic 11 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 1 It must be held with both hands. Base power: 16.0 - 25.6 Uses stat: 120% Mag Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +1 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 461 damage When wielded/worn: Accuracy: +10 (+1 eff.) Armour penetration: +9 Changes resistances penetration: +10% all Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.Emirin the elm vilestaff (10-12 power, 2 apr, acid element) Requires: - Magic 11 Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Armour penetration: +3 Armour: +14 Changes stats: +8 Cun / +3 Wil Changes damage: +10% acid / +12% arcane Talent granted: +1 Command Staff Critical mult.: +12.00% Equilibrium when hit: +0.12 Only die when reaching: -60.00 life Spellpower: +3 (+0 eff.) Spell crit. chance: +8% Mindpower: +15 (+1 eff.) Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.dragonbone vilestaff 'Fogfear' (30-36 power, 6 apr, blight element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Wil / +5 Mag Changes resistances: +9% mind Changes resistances penetration: +15% darkness Changes damage: +30% blight / +6% darkness Talent granted: +1 Command Staff Spell save: +3 (+0 eff.) Pinning immunity: +10% Maximum life: +40.00 Maximum mana: +60.00 Spellpower: +21 (+1 eff.) Spell crit. chance: +32% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.void walker's dragonbone magestaff (30-36 power, 6 apr, cold element) Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances: +8% darkness / +10% temporal Changes damage: +30% cold Talent granted: +1 Command Staff Spellpower: +15 (+1 eff.) Spell crit. chance: +5% Defense after a teleport: +11 Resist all after a teleport: +21% New effects duration reduction after a teleport: +21% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.Grinokalthogrim the Sunstreak (18-24 power, 2 apr) Requires: - Magic 11 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 17.5 - 24.5 Uses stat: 100% Mag Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +16 light / +12 temporal Damage (radius 1) on hit: +12 temporal When wielded/worn: Damage when hit (Melee): 4 temporal Changes resistances: +9% light / +6% temporal Changes resistances penetration: +25% light / +25% temporal Light radius: +3 One-handed war axes. |
This item will automatically be transmogrified when you leave the level.insulating rough leather belt of resilience Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% cold / +7% fire Maximum life: +34.00 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Flarestrider (0 def, 16 armour) Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Armour: +16 Changes stats: +5 Wil / +5 Mag Changes resistances: +9% acid / +6% fire / +6% temporal / +7% all Reduces incoming crit damage: 15.00% Cut immunity: +20% Life regen: +4.00 Mana each turn: +0.16 Psi each turn: +0.15 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.elven-silk robe of life (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +16% blight / +15% all Life regen: +3.50 Maximum life: +100.00 Healing mod.: +10% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.Rogue Plight (6 def, 7 armour) Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour: +7 Defense: +6 (+0 eff.) Fatigue: +7% Changes stats: +4 Con / +5 Wil Changes resistances: +35% nature Reduces incoming crit damage: 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
This item will automatically be transmogrified when you leave the level.Gloomraider (0 def, 2 armour, 17.5 block) Requires: - Shield usage training - Strength 11 Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Effects when hit in melee: * 15% chance to gain 10% of a turn (3/turn limit) Changes stats: +4 Cun Changes resistances: +12% temporal / +6% nature / +12% cold Changes resistances penetration: +15% darkness Talent granted: +1 Block Reduces incoming crit damage: 15.00% Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.iron shield 'Lighthue' (0 def, 2 armour, 22 block) Requires: - Shield usage training - Strength 11 Powered by arcane forces 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Effects when hit in melee: * 12% chance to reduce armor by 123% Changes stats: +6 Wil / +4 Cun / +2 Con Changes resistances: +12% acid / +15% light Changes resistances penetration: +25% arcane Talent granted: +1 Block Spell save: +15 (+1 eff.) Light radius: +3 Handheld deflection devices. |
70 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Demonic SoulPowered by arcane forces 0.00 Encumbrance. [Legendary] Type: misc / demonic ; tier 3 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.Urychik Powered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical power: +30 (+1 eff.) Defense: +25 (+1 eff.) Damage when hit (Melee): 10 temporal / 14 fire Changes stats: +6 Str Changes resistances: +5% arcane / +6% fire Changes damage: +18% physical Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Earth Master (Madness (Roguelike) difficulty)
Killed Harkor'Zun.By Futureselfkiller the Higher Temporal Warden level 50
1st Summertide 122nd year of Ascendancy at 19:08 see stats
Level 10 (Madness (Roguelike) difficulty)
Got a character to level 10.By Futureselfkiller the Higher Temporal Warden level 10
78th Pyre 122nd year of Ascendancy at 04:25 see stats
Level 20 (Madness (Roguelike) difficulty)
Got a character to level 20.By Futureselfkiller the Higher Temporal Warden level 20
78th Pyre 122nd year of Ascendancy at 04:25 see stats
Level 30 (Madness (Roguelike) difficulty)
Got a character to level 30.By Futureselfkiller the Higher Temporal Warden level 30
78th Pyre 122nd year of Ascendancy at 04:25 see stats
Level 40 (Madness (Roguelike) difficulty)
Got a character to level 40.By Futureselfkiller the Higher Temporal Warden level 40
78th Pyre 122nd year of Ascendancy at 04:25 see stats
Level 50 (Madness (Roguelike) difficulty)
Got a character to level 50.By Futureselfkiller the Higher Temporal Warden level 50
78th Pyre 122nd year of Ascendancy at 04:25 see stats
Overpowered! (Madness (Roguelike) difficulty)
Did over 6000 damage in one attack.By Futureselfkiller the Higher Temporal Warden level 5
76th Pyre 122nd year of Ascendancy at 04:32 see stats
Size is everything (Madness (Roguelike) difficulty)
Did over 1500 damage in one attack.By Futureselfkiller the Higher Temporal Warden level 1
74th Pyre 122nd year of Ascendancy at 11:24 see stats
Size matters (Madness (Roguelike) difficulty)
Did over 600 damage in one attack.By Futureselfkiller the Higher Temporal Warden level 1
74th Pyre 122nd year of Ascendancy at 11:24 see stats
The bigger the better! (Madness (Roguelike) difficulty)
Did over 3000 damage in one attack.By Futureselfkiller the Higher Temporal Warden level 5
76th Pyre 122nd year of Ascendancy at 04:32 see stats
Treasure Hunter (Madness (Roguelike) difficulty)
Amassed 1000 gold pieces.By Futureselfkiller the Higher Temporal Warden level 50
2nd Summertide 122nd year of Ascendancy at 08:02 see stats
Wibbly Wobbly Timey Wimey Stuff (Madness (Roguelike) difficulty)
Killed the weaver queen and the temporal defiler.By Futureselfkiller the Higher Temporal Warden level 5
76th Pyre 122nd year of Ascendancy at 04:37 see stats
Log
Futureselfkiller the Paradox Mage's fire area effect hits Greater telugoroth for 64 fire damage.
Futureselfkiller the Paradox Mage's fire area effect hits Forest troll for (38 to ice), 57 fire (57 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Bandit for (23 to ice), 34 fire (34 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Ghoul for 58 fire damage.
Futureselfkiller the Paradox Mage's fire area effect hits Skeleton master archer for 64 fire damage.
Futureselfkiller the Paradox Mage's fire area effect hits Snow giant thunderer for 64 fire damage.
Futureselfkiller the Paradox Mage's fire area effect hits Venom drake hatchling for (25 to ice), 38 fire (38 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Snow giant thunderer for (25 to ice), 38 fire (38 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Snow giant chieftain for (19 to ice), 28 fire (28 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Snow giant chieftain for (19 to ice), 28 fire (28 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Greater telugoroth for 64 fire damage.
Futureselfkiller the Paradox Mage's fire area effect hits Snow giant thunderer for (25 to ice), 38 fire (38 total damage).
Futureselfkiller the Paradox Mage's fire area effect hits Snow giant chieftain for (25 to ice), 38 fire (38 total damage).
Ghoulking's purging blight area effect hits Ice wyrm for 57 blight damage.
Ghoulking's purging blight area effect hits Futureselfkiller for 17 blight damage.
Ghoulking's purging blight area effect hits Cold drake for 57 blight damage.
Ghoulking receives 125 healing from Ghoulking's purging blight area effect.
Ghoulking's purging blight area effect hits Cold drake for 57 blight damage.
Ghoulking's purging blight area effect hits Snow giant thunderer for 45 blight damage.
Ghoulking's purging blight area effect hits Teluvorta for 57 blight damage.
Ghoulking's purging blight area effect hits Umber hulk for 57 blight damage.
Ghoul receives 118 healing from Ghoulking's purging blight area effect.
Ghoulking's purging blight area effect hits Futureselfkiller the Paradox Mage for (5 converted), 12 blight (12 total damage).
Ghoulking's purging blight area effect hits Orc berserker for 57 blight damage.
Ghast receives 118 healing from Ghoulking's purging blight area effect.
Ghoulking's purging blight area effect hits Xorn for 57 blight damage.
Ghoulking's purging blight area effect hits Telugoroth for 57 blight damage.
Ghoulking's purging blight area effect hits Cutpurse for 50 blight damage.
Ghoulking's purging blight area effect hits Cold drake hatchling for 57 blight damage.
Snow giant thunderer is free from the ice.
































































