Sol the level 5 Shalore Archmage by SirDreadnought

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp5 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic29 (base 27)
Willpower21 (base 16)
Cunning13 (base 11)

Resources

Life-38/114
Mana162/183
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+6%
Cold+6%
Fire+16%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save17
Mental Save11

Defense: Resistances

Cold+ 13%( 70%)
Arcane+ 12%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

On feet
Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Sol the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 02:34
see stats

Log


Burning from Sol hits Arcane crystal for
(12 to ice), 18 fire (18 total damage).
Sol casts
Flame.
Talent Lightning is ready to use.
Sol hits Arcane crystal for (36 to ice), 54 fire (54 total damage).
Sol killed Arcane crystal!

Resting starts...

Sol starts to surge mana.

Talent Ice Shards is ready to use.
Talent Flame is ready to use.
The shield around Sol crumbles.

Sol stops surging mana.

Talent Rune: Shielding is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Sol casts
Flame.
Skeleton magus is on fire!

Sol hits Skeleton magus for 94 fire damage.
Skeleton magus casts
Manathrust.
Skeleton magus casts
Manathrust.

Burning from Sol hits Skeleton magus for
31 fire damage.
Sol casts
Lightning.
You collect a new ingredient:
skeleton mage skull (1).
Skeleton magus's Manathrust hits
Sol for 74 arcane damage.
Sol hits Skeleton magus for 52 lightning damage.
Skeleton magus's Manathrust hits
Sol for 78 arcane damage.
Sol the level 5 shalore archmage was energised to death by a skeleton magus on level 1 of collapsed tower.