Zzzmm the level 1 Cornac Adventurer by Potbelly Goblin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic13 (base 13)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Mana75/75
Psi93/93
Life108/108
Hate35/100
Stamina108/108
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense1
Ranged Defense1
Fatigue6
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.00
1/5
0/5
0/5
0/5
Cursed / Strife1.00
1/5
0/5
0/5
0/5
Cursed / Gloom1.00
1/5
0/5
0/5
0/5
Spell / Enhancement1.00
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
active

Equipment

Psionic focus
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the next level here (press '' or right click to use).
Ran for 13 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (12/12, 14-16.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (21/21, 15-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20.5 block).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.59 gold from the transmogrification of
manasurge rune (641% regen over 10 turns; 32 instant mana).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental, physical).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 28; turns 4; dispells darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 5; dispells darkness).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 3; dispells darkness).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)

Zzzmm deactivates Fiery Hands.

Zzzmm deactivates Wild Growth.

Zzzmm deactivates Skate.

Zzzmm deactivates Gloom.

Zzzmm deactivates Beyond the Flesh.