glotp the level 16 Higher Oozemancer by Speccy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassOozemancer
Level / Exp16 / 3%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength11 (base 10)
Dexterity18 (base 10)
Constitution24 (base 23)
Magic16 (base 10)
Willpower45 (base 39)
Cunning20 (base 16)

Resources

Life335/335
Equilibrium31
Healing Factor1.3172674059366
Regeneration2.9638516633574

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight12
Lite5
Infravision2
See Stealth6
See Invisible11

Offense: Mainhand

Damage49
Accuracy41
Crit Chance10%
APR25
Speed1.00

Offense: Offhand

Damage47
Accuracy41
Crit Chance10%
APR29
Speed1.00

Offense: Spell

Spellpower16
Crit Chance4%
Speed1

Offense: Mind

Mindpower44
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+12%
Nature+15%
Arcane+6%
Cold+6%
All0%

Offense: Damage Penetration

Physical+25%
Arcane+5%
Light+20%
Cold+15%

Defense: Base

Armour (hardiness)4 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save31
Spell Save24
Mental Save37

Defense: Resistances

Lightning+ 29%( 70%)
Nature+ 26%( 70%)
Cold+ 17%( 70%)
Blight+ 13%( 70%)
Arcane+ 12%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance25%
Confusion Resistance10%
Instadeath Resistance100%
Poison Resistance95%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.70
5/5
2/5
1/5
0/5
Wild-gift / Ooze1.30
2/5
1/5
1/5
1/5
Wild-gift / Mucus1.30
1/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
4/5
2/5
2/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

failed
done
done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
On hands
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By glotp the Higher Oozemancer level 10
10th Mirth 122nd year of Ascendancy at 23:53
see stats
The Arena Unlocked Arena mode.
By glotp the Higher Oozemancer level 9
3rd Mirth 122nd year of Ascendancy at 09:50
see stats

Log

You gain 0.05 gold from the transmogrification of rough leather belt.
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15 power, 3 apr).
You gain 3.56 gold from the transmogrification of
flaming dwarven-steel waraxe of paradox (18-25 power, 4 apr).
You gain 12.92 gold from the transmogrification of
ash vilestaff 'Frozenward' (15-18 power, 3 apr, darkness element).
You gain 3.00 gold from the transmogrification of
Eclipse (18-22 power, 4 apr, darkness element).
You gain 1.69 gold from the transmogrification of
steady cured leather sling.
You gain 2.44 gold from the transmogrification of
ranger's rough leather sling of dampening.
You gain 1.70 gold from the transmogrification of
gifted vined mindstar of life (5-6 power, 18 apr, mind damage).
You gain 2.92 gold from the transmogrification of
creative vined mindstar of resolve (6-7 power, 18 apr, mind damage).
You gain 2.00 gold from the transmogrification of
steel mace of persecution (13-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (14-19 power, 3 apr).
You gain 3.77 gold from the transmogrification of
hateful steel longsword of paradox (12-18 power, 3 apr).
You gain 3.86 gold from the transmogrification of
mighty ash longbow of acid.
You gain 10.46 gold from the transmogrification of
Branelar the Glitterravager (37-59 power, 2 apr).
You gain 3.16 gold from the transmogrification of
hateful steel greatmaul of erosion (26-40 power, 2 apr).
You gain 1.69 gold from the transmogrification of
chilling dwarven-steel greatmaul of massacre (51-76 power, 2 apr).
You gain 6.90 gold from the transmogrification of
starlit gold amulet of healing.
You gain 0.56 gold from the transmogrification of
shatter afflictions rune (absorb 21; cd 18).
There is a way to the old forest here (press '' or right click to use).
Saving game...

Saving done.

Space around you starts to dissolve...


You are yanked out of this place!

There is a A path into the Old Forest here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.