Skirmy the level 10 Halfling Skirmisher by Wildeskind666

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp10 / 41%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 19)
Dexterity30 (base 27)
Constitution12 (base 11)
Magic17 (base 10)
Willpower12 (base 12)
Cunning23 (base 20)

Resources

Life278/313
Stamina118/118
Healing Factor1.0191526171258
Regeneration5.25730452365

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+90.595969464299%

Vision

Sight10
Lite6
See Stealth5
See Invisible5

Offense: Mainhand

Damage39
Accuracy32
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Lightning+10%
Acid+9%
Cold+31%
Blight+4%
Arcane+3%
Fire+10%
Nature+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)25.719009130622 (66.439381135396%)
Defense37
Ranged Defense37
Fatigue0
Physical Save12
Spell Save11
Mental Save20

Defense: Resistances

Lightning+ 16%( 70%)
Nature+ 16%( 70%)
Blight+ 13%( 70%)
Cold+ 51%( 70%)
Fire+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
2/5
1/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Skirmy the Halfling Skirmisher level 10
7th Mirth 122nd year of Ascendancy at 00:29
see stats

Log

Rested for 2 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 34 turns (stop reason: dialog is displayed).


Skirmy wears (replacing
cleansing rough leather belt): Mighty Girdle.

You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron longsword (104% power, 2 apr).
You gain 2.54 gold from the transmogrification of
arcing iron longsword of paradox (101% power, 2 apr).
You gain 2.55 gold from the transmogrification of
iron battleaxe of vileness (113% power, 1 apr).
You gain 0.95 gold from the transmogrification of
acidic iron battleaxe of massacre (121% power, 1 apr).
You gain 2.64 gold from the transmogrification of
potent elm magestaff of warding (107% power, 2 apr, cold element).
You gain 1.76 gold from the transmogrification of
acid wave rune of the wizard (damage 99; dur 4; cd 17).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.