Stone Warden the level 3 Dwarf Stone Warden by bpat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp3 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic12 (base 14)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life155/155
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage30
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage14
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)18.3 (66.666666666667%)
Defense10
Ranged Defense18
Fatigue26
Physical Save11
Spell Save9
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
0/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log


Poison from White worm mass hits
Stone Warden for 2 nature damage.
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the northwest (white worm mass)).

Stone Warden hits White worm mass for 29 physical damage.
Stone Warden killed White worm mass!

Poison from White worm mass hits
Stone Warden for 2 nature damage.

Poison from White worm mass hits
Stone Warden for 2 nature damage.
Resting starts...

Stone Warden stops being poisoned.

Rested for 32 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Stone Warden wears:
pair of rough leather boots of tirelessness (0 def, 1 armour).

Stone Warden wears:
iron gauntlets of strength (+3) (0 def, 1 armour).

Stone Warden wears:
linen wizard hat (1 def, 0 armour).

Stone Warden wears (replacing
pair of rough leather boots of tirelessness (0 def, 1 armour)): pair of iron boots (0 def, 3 armour).

You gain 2.00 gold from the transmogrification of
pair of rough leather boots of tirelessness (0 def, 1 armour).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.