Dai the level 50 Orc Gunslinger by Daizangan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceOrc
ClassGunslinger
Level / Exp50 / 1057%
Sizebig
Lifes / Deaths

Primary Stats

Strength77 (base 35)
Dexterity100 (base 60)
Constitution104 (base 60)
Magic57 (base 51)
Willpower31 (base 12)
Cunning135 (base 60)

Resources

Life1471/1475
Mana0/499
Steam114/130
Healing Factor2.2374348394417
Regeneration43.281246361787

Speed

Mental0%
Attack0%
Movement+677.0639537907%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision6
See Stealth67.578521912689
See Invisible81.578521912689
ESP Range10
ESP Kindsdemon/major, demon/minor

Offense: Mainhand

Damage81
Accuracy74
Crit Chance40%
APR43
Speed1.50

Offense: Spell

Spellpower44
Crit Chance38%
Speed1

Offense: Mind

Mindpower48
Crit Chance44%
Speed1

Offense: Damage Bonus

Lightning+64%
Light+24%
Nature+39%
Darkness+24%
Mind+33%
All+9%

Offense: Damage Penetration

Darkness+22%
Lightning+62%
Mind+37%
All+12%

Defense: Base

Armour (hardiness)51 (76.987013568881%)
Defense88
Ranged Defense88
Fatigue0
Physical Save83
Spell Save36
Mental Save58

Defense: Resistances

Acid+ 39%( 76%)
Lightning+ 76%( 76%)
Darkness+ 35%( 76%)
Cold+ 28%( 76%)
Physical+ 49%( 76%)
Fire+ 75%( 76%)
All+ 18%( 76%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance79%
Bleed Resistance70%
Instadeath Resistance100%
Disarm Resistance39%
Stun Resistance80%
Poison Resistance70%
Knockback Resistance25%

Inscriptions (4/5)

Implants
Implants
Infusions
Implants

Class Talents

Steamtech / Gunslinging1.50
5/5
5/5
5/5
5/5
Steamtech / Elusiveness1.30
5/5
5/5
5/5
5/5
Steamtech / Avoidance1.50
5/5
5/5
5/5
5/5
Steamtech / Automation1.30
5/5
5/5
5/5
5/5
Steamtech / Bullets mastery1.50
5/5
5/5
5/5
5/5
Steamtech / Gunner training1.50
5/5
5/5
5/5
5/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
5/5
0/5
0/5
Technique / Combat training1.30
5/5
0/5
5/5
5/5
0/5
0/5
Steamtech / Physics1.20
5/5
5/5
5/5
5/5
Spell / Stone alchemy1.00
5/5
5/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
5/5
5/5
1/5
Steamtech / Blacksmith1.10
5/5
5/5
5/5
5/5
Technique / Conditioning1.00
1/5
5/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
1/5
1/5

Prodigies

1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Dai the Orc Gunslinger level 13
8th Revenge 124th year of Ascendancy at 10:27
see stats
Blood on the Moon Kill all of the Star Gazers within 7 game turns.
By Dai the Orc Gunslinger level 32
17th Dearth 124th year of Ascendancy at 12:17
see stats
Exterminator Killed 1000 creatures.
By Dai the Orc Gunslinger level 32
16th Dearth 124th year of Ascendancy at 04:52
see stats
Level 10 Got a character to level 10.
By Dai the Orc Gunslinger level 10
24th Retaking 124th year of Ascendancy at 00:22
see stats
Level 20 Got a character to level 20.
By Dai the Orc Gunslinger level 20
3rd Pain 124th year of Ascendancy at 04:37
see stats
Level 30 Got a character to level 30.
By Dai the Orc Gunslinger level 30
44th Pain 124th year of Ascendancy at 08:22
see stats
Level 40 Got a character to level 40.
By Dai the Orc Gunslinger level 40
2nd Destruction 124th year of Ascendancy at 05:15
see stats
Level 50 Got a character to level 50.
By Dai the Orc Gunslinger level 50
36th Destruction 124th year of Ascendancy at 23:32
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Dai the Orc Gunslinger level 50
38th Destruction 124th year of Ascendancy at 05:49
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Dai the Orc Gunslinger level 35
28th Dearth 124th year of Ascendancy at 09:10
see stats
Size is everything Did over 1500 damage in one attack.
By Dai the Orc Gunslinger level 46
29th Destruction 124th year of Ascendancy at 02:07
see stats
Size matters Did over 600 damage in one attack.
By Dai the Orc Gunslinger level 30
44th Pain 124th year of Ascendancy at 22:07
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Dai the Orc Gunslinger level 50
44th Destruction 124th year of Ascendancy at 22:19
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Dai the Orc Gunslinger level 40
2nd Destruction 124th year of Ascendancy at 12:56
see stats
The bigger the better! Did over 3000 damage in one attack.
By Dai the Orc Gunslinger level 50
41st Destruction 124th year of Ascendancy at 22:46
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Dai the Orc Gunslinger level 35
31st Dearth 124th year of Ascendancy at 13:41
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Dai the Orc Gunslinger level 20
3rd Pain 124th year of Ascendancy at 15:48
see stats

Log

Amakthel's Hand is marked!
Dai shoots!
Dai's Shoot performs a ranged critical strike against Amakthel's Hand!
Dai surges with earthen power!

Elemental Surge hits Amakthel's Hand for
141 physical damage.
Dai's Shoot hits Amakthel's Hand for
149 physical, 11 physical, 51 fire, 171 lightning (382 total damage).
Dai's Shoot hits Amakthel's Hand for
289 physical, 11 physical, 51 fire, 171 lightning (522 total damage).
Bleeding from Dai hits Amakthel's Hand for
137 physical damage.
Talent Static Shot is ready to use.

Bleeding from Dai hits Amakthel's Hand for
137 physical damage.

Dai uses
Static Shot.
Dai surges with
lightning power!
Dai's Static Shot performs a ranged critical strike against Amakthel's Hand!
Dai's Static Shot hits Amakthel's Hand for
751 lightning, 11 physical, 51 fire, 171 lightning, 820 lightning, 11 physical, 51 fire, 171 lightning (2037 total damage).
Elemental Surge hits Amakthel's Mouth for
449 lightning damage.
Dai's Static Shot hits Amakthel's Hand for
1371 lightning, 11 physical, 51 fire, 171 lightning, 734 lightning, 11 physical, 51 fire, 171 lightning (2570 total damage).
Bleeding from Dai hits Amakthel's Hand for
205 physical damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the east (Amakthel's Mouth)).


Saving game...


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (Amakthel's Eye)).

Saving done.


Dai deactivates his cloak's restoration systems.