Mragon the level 6 Cornac Wyrmic by Mobypls

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWyrmic
Level / Exp6 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 22)
Dexterity14 (base 10)
Constitution14 (base 14)
Magic10 (base 10)
Willpower21 (base 21)
Cunning10 (base 10)

Resources

Life256/256
Stamina152/152
Equilibrium0
Healing Factor1.0372895330003
Regeneration4.3977649209946

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage37
Accuracy33
Crit Chance11%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)12.522593642275 (62.32946707186%)
Defense5
Ranged Defense5
Fatigue14
Physical Save14
Spell Save10
Mental Save10

Defense: Resistances

Lightning+ 13%( 70%)
Acid+ 17%( 70%)
Physical+ 2%( 70%)
Cold+ 8%( 70%)
Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
1/5
0/5

Effects

Quests

failed
active
active
active

Equipment

On fingers
Around neck
In main hand
On feet
Light source
Cloak
Main armor

Inventory

Achievements

Log


Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:08.


Today is the 1st Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.

There is a Zigur (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Ran for 5 turns (stop reason: didn't move).


Saving done.

Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


Lore found:
Rules of the Ziguranth
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


Saving game...

Saving done.