Moas the level 6 Dwarf Anorithil by moralex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAnorithil
Level / Exp6 / 13%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity8 (base 10)
Constitution20 (base 16)
Magic28 (base 28)
Willpower13 (base 10)
Cunning15 (base 13)

Resources

Life214/214
Positive45/45
Negative45/45
Healing Factor1.0870588855781
Regeneration0.27176472139453

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage12
Accuracy2
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save12
Spell Save24
Mental Save9

Defense: Resistances

Acid+ 12%( 70%)
Cold+ 31%( 70%)
Lightning+ 22%( 70%)
Fire+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance35%
Stun Resistance55%
Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
4/5
3/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
3/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Cloak
Main armor

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Moas the Dwarf Anorithil level 5
19th Voratun 122nd year of Ascendancy at 19:53
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Ran for 62 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
evasive elm totem of healing [power 110] (15 cooldown).
You gain 8.72 gold from the transmogrification of
elm totem of healing 'Gidir' [power 116] (15 cooldown).
You gain 5.00 gold from the transmogrification of
elm totem of healing [power 110] (15 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of psionic shield [power 25] (25 cooldown).
You gain 1.82 gold from the transmogrification of
self-loading pouch of iron shots of erosion (23/23, 108% power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of strength (+3) (0 def, 1 armour).
You gain 3.68 gold from the transmogrification of
balanced iron waraxe of dampening (103% power, 2 apr).
You gain 1.08 gold from the transmogrification of
rough leather sling of cold.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.18 gold from the transmogrification of
gifted mossy mindstar of balance (75% power, 12 apr, mind damage).
There is a ladder to the previous level here (press '' or right click to use).