Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.5 |
| Addons | Opt-in Adventurers Parties 1.1.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.2.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Marson's Autoexplore & Rest Tweaks 1.2.4v2.1.0 *** FOR ToME v1.2.4 ONLY *** Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'First Sighting' stops running when a hostile creature is sighted via telepathy for the first time. The creature will then be ignored by auto-explore until spotted by actual sight, which will trigger a halt as normal. • 'Reset on Rest' is the same as First Sighting, but resting will forget all creatures spotted via telepathy so that they will trigger a stop again. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. Also utilizes C. Lowe/CaptainTrip's 'Rest Tweaks' addon code and updates it to 1.1.5. Additional features: + Compatible with ToME v1.2.4 Notes: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Items Vault 1.2.0Donators/Buyers bonus! Plenum Tooltip: Enhanced actor tooltip display for TOME v2.3 1.2.4Plenum ToolTip: Enhanced tooltip display for ToME version 2.4 for ToME 1.3.0 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. ZOmnibus Addon Pack 1.2.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Enhanced Object Compare 1.1.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Thought-form |
| Class | Thought-form |
| Level / Exp | 50 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 85.5 (base 10) |
| Dexterity | 85.5 (base 10) |
| Constitution | 161 (base 10) |
| Magic | 15 (base 15) |
| Willpower | 105 (base 100) |
| Cunning | 104 (base 100) |
Resources
| Life | 2058/2058 |
| Psi_feedback | 0/100 |
| Stamina | 220/230 |
| Psi | 85/85 |
| Healing Factor | 1 |
| Regeneration | 1 |
Speed
| Mental | +69.35270786746% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 1 |
| Infravision | 10 |
Offense: Mainhand
| Damage | 112 |
| Accuracy | 62 |
| Crit Chance | 44% |
| APR | 5 |
| Speed | 0.59 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 7.5 |
| Crit Chance | 42% |
| Speed | 1 |
Offense: Mind
| Mindpower | 58.7 |
| Crit Chance | 46% |
| Speed | 1 |
Offense: Damage Bonus
| All | +221% |
Defense: Base
| Armour (hardiness) | 80.993164891339 (87.462686567164%) |
| Defense | 42.858870786019 |
| Ranged Defense | 46.192204119352 |
| Fatigue | 33 |
| Physical Save | 97.233102155297 |
| Spell Save | 82.676258602865 |
| Mental Save | 92.409146523854 |
Defense: Immunities
| Knockback Resistance | 50% |
| Stun Resistance | 50% |
Inscriptions (0/3)
Class Talents
Generic Talents
Effects
| talent | Lucid Dreamer |
| talent | Shield Wall |
Quests
Equipment
| On feet | pair of drakeskin leather boots pair of drakeskin leather bootsInfused by nature 2.00 Encumbrance. Type: armor / feet ; tier 5 |
| Main armor | steel plate armour steel plate armourRequires: - Strength 28 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 |
| On hands | drakeskin leather gloves drakeskin leather glovesCrafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 5 |
| In main hand | stralite longsword stralite longswordRequires: - Strength 35 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 |
| In off hand | stralite shield stralite shieldRequires: - Strength 35 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 4 |
Inventory
Achievements
Log
thought-forged defender receives 843 healing from Gurgeh.
thought-forged defender performs a melee critical strike against Training Dummy!
thought-forged defender hits Training Dummy for 672 physical, 48 mind (721 total damage).
Training Dummy is stunned with fear!
thought-forged defender hits Training Dummy for 344 physical, 48 mind (392 total damage).
thought-forged defender performs a melee critical strike against Training Dummy!
Training Dummy is not stunned anymore.
thought-forged defender hits Training Dummy for 762 physical, 48 mind (810 total damage).
thought-forged defender performs a melee critical strike against Training Dummy!
thought-forged defender hits Training Dummy for 779 physical, 48 mind (827 total damage).
Talent Shield Pummel is ready to use.
Thought-forged defender uses Shield Pummel.
thought-forged defender performs a melee critical strike against Training Dummy!
Training Dummy is stunned!
thought-forged defender hits Training Dummy for 726 physical, 519 physical (1245 total damage).
thought-forged defender performs a melee critical strike against Training Dummy!
thought-forged defender hits Training Dummy for 717 physical, 48 mind (765 total damage).
Training Dummy overcomes the gloom
thought-forged defender hits Training Dummy for 362 physical, 48 mind (410 total damage).
thought-forged defender performs a melee critical strike against Training Dummy!
thought-forged defender hits Training Dummy for 672 physical, 48 mind (721 total damage).
