Vex the level 4 Cornac Summoner by Jax

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceCornac
ClassSummoner
Level / Exp4 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic12 (base 11)
Willpower17 (base 16)
Cunning14 (base 14)

Resources

Life145/145
Equilibrium5
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage14
Accuracy22
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage18
Accuracy22
Crit Chance8%
APR15
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save8
Spell Save10
Mental Save10

Defense: Resistances

Nature+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance50%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Vex picks up (d.): blink rune (range 3; phase 11; cd 17).

Vex picks up (a.):
healing infusion (heal 42; cd 15).

Vex picks up (b.):
healing infusion of the warrior (heal 70; cd 14).

Vex picks up (i.):
manasurge rune (regen 600% over 10 turns; mana 30; cd 15).

There is a way to the next level here (press '' or right click to use).

Vex can not wear (in main hand):
flaming iron greatmaul (19-28 power, 1 apr) (cannot use currently due to an other worn object).
New shimmer option unlocked: Serpent's Glare
Vex wears (replacing
mossy mindstar (2-3 power, 12 apr, mind damage)): Serpent's Glare (7-8 power, 15 apr, nature damage).

New shimmer option unlocked: quiver of elm arrows
Vex wears:
quiver of elm arrows of erosion (19/19, 16-23 power, 5 apr).

You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (22/22, 12-14 power, 1 apr).
You gain 2.31 gold from the transmogrification of
iron greatmaul of vileness (18-26 power, 1 apr).
You gain 1.11 gold from the transmogrification of
flaming iron greatmaul (19-28 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.59 gold from the transmogrification of
shatter afflictions rune (absorb 31; cd 20).
You gain 1.15 gold from the transmogrification of
biting gale rune (damage 30; dur 4; cd 21).
You gain 1.56 gold from the transmogrification of
blink rune (range 4; phase 11; cd 15).
You gain 1.51 gold from the transmogrification of
blink rune (range 4; phase 10; cd 15).
You gain 1.55 gold from the transmogrification of
blink rune (range 3; phase 11; cd 17).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.