








Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Bikini Tinker 1.7.0Slightly modifies internal tinker implementation so that attaching or detaching a tinker on a bikini or mankini does not count as taking it off for purposes of the associated achievement. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Grey Out Unusable Items 1.7.2This addon shows inventory items in dark grey if they have a power source incompatible with your character. Arcane items are greyed out for antimagic characters, and arcane disrupting items are greyed out for characters with arcane abilities. Never accidentally break your spells again! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Audiomancy 1.7.4Version 1.2.1 released Jan 16, 2023; see change notes. Audiomancy is an audio enhancement for ToME that does not affect music. It started with the High Quality Sounds mod (thanks to Gurkoz), but it does a bit more than replace sounds. It enhances the code introducing random variance, layering, and new trigger points. Weapon types (sword, great axe, mace, sling, bows, etc.) have distinct sounds in combat, along with NPC types having different impact sounds. Many weapons have distinct critical hit sounds as well. Ranged weapons have separated attack and hit sounds. Melee and ranged talents you would have expected to produce sound before likely will with this mod. Multiple hits trigger multiple sounds, e.g. the Volley talent. There is still more to do, especially in terms of providing distinct sound effects for various game mechanics and talents, but the code as-is will affect almost every sound played in the game while adding more. I attempted to maximize compatibility, replacing a single function and using superloading and hooking for the rest. Feel free to reach out to me with any issues you discover or ideas/suggestions you may have on Steam or at theclawhorn@protonmail.com. Credits: https://pastebin.com/xirEZ2FY Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=2805820365 PS: Somehow the website tags got duplicated and I'm unable to edit them. Version 1.2.1: Version 1.2.0: Version 1.1.0: Automatic Notes 1.7.0Automatically collects notes about unvisited zones and unactivated features/events that the player has seen and may wish to return to later, updated as the player revisits said points of interest. Notes will reflect:
Notes for a level are updated when the player enters or leaves the level, and when bringing up the auto-collected notes list manually via <Alt-Shift-A> (configurable via the "Key bindings" dialog). The auto-collected notes list will also optionally pop up when you load a character, configurable via the game option "UI | Automatic notes". Frequently Asked Questions: Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Ignore Race/Class Locks 1.7.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] OldRPG Music Mod v3 - Part 1 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Danger Alert 1.7.6Add a display of estimated threats in monster's tooltip. OldRPG Music Mod v3 - Part 4 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Improved Auto-explore and Rest 1.7.2Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Items Vault 1.7.6Donators/Buyers bonus! OldRPG Music Mod v3 - Part 5 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. Post Effects fixes 1.7.2The addon improves gamefield view during different post effects Here is details about what been changed: Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Modified Item Descriptions 1.7.6这是基于 Cleaner Item Descriptions 制作的插件,为中文玩家进行了汉化。 OldRPG Music Mod v3 - Part 2 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. 数字飘血-汉化 1.7.6Custom Edit of v2 - added an option to disable non damage text Improved Enemy UI 1.7.41. improve the default shockbolt of enemy, making them brighter and easier to find. OldRPG Music Mod v3 - Part 3 1.7.6OldRPG Music Mod v3:
The base game, Ashes, Cults, and Orcs are covered. If you like this mod, please rate it. If you really like it: https://ko-fi.com/oldrpg :)
Explanation for new version: Once again, Suno has updated, and the 4.5+ model was good enough to re-do the entire soundtrack. No Ruined Dungeon Puzzle 1.7.4Changes the Ruined Dungeon sealed door to open upon killing all six Guardians in lieu of the sequential orb interaction puzzle. ZOmnibus Addon Pack 1.7.4Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Insane Roguelike |
| Sex | Male |
| Race | Cornac |
| Class | Doombringer |
| Level / Exp | 6 / 100% |
| Size | 较大 |
| Lifes / Deaths | Killed by bee swarm at level 6 on the 1 狂欢月 122 year of Ascendancy at 00:24 / 1 |
Primary Stats
| Strength | 29 (base 29) |
| Dexterity | 10 (base 10) |
| Constitution | 13 (base 12) |
| Magic | 20 (base 15) |
| Willpower | 10 (base 10) |
| Cunning | 11 (base 11) |
Resources
| Life | -58/230 |
| Stamina | 24/126 |
| Vim | 120/120 |
| Healing Factor | 1.0283363011315 |
| Regeneration | 2.7250911979985 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
Offense: Mainhand
| Damage | 43 |
| Accuracy | 29 |
| Crit Chance | 7% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 20 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Mind
| Mindpower | 11 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| 寒冷 | +3% |
| 酸性 | +3% |
| All | 0% |
Offense: Damage Penetration
| 寒冷 | +5% |
Defense: Base
| Armour (hardiness) | 16.317011280365 (72.903125182002%) |
| Defense | 2 |
| Ranged Defense | 2 |
| Fatigue | 16 |
| Physical Save | 14 |
| Spell Save | 16 |
| Mental Save | 7 |
Defense: Resistances
| 暗影 | + 10%( 70%) |
| 精神 | + 6%( 70%) |
| 酸性 | + 6%( 70%) |
| 时空 | + 3%( 70%) |
| 光系 | + 11%( 70%) |
| 闪电 | + 6%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 有效技能等级:1.0 纹身:回复使用模式:主动技能 使用范围:近战/单体 冷却时间:10 飞行速度:瞬间 使用速度:标准(100%回合) 是:自然力量 介绍:激活纹身治疗你自己 100 生命值,持续 5 回合。 |
| Infusions | 有效技能等级:1.0 纹身:狂暴使用模式:主动技能 使用范围:近战/单体 冷却时间:14 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身解除你随机一个 物理 效果并减少所有伤害 14% 持续 4 回合。 同时除去对应类型的越层效果(失去平衡、法术冲击和思维封锁)。 |
| Infusions | 有效技能等级:1.0 纹身:治疗使用模式:主动技能 使用范围:近战/单体 冷却时间:12 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:自然力量 介绍:激活纹身立即治疗你 50 生命值,然后去除一个流血、毒素和疾病效果。 |
Class Talents
| 堕落 / 折磨 | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 堕落 / 暗影烈焰 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗经验 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 残暴 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗技巧 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 狱火之核 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| 灵巧 / 生存 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 压制 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 邪术 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 堕落 / 恶魔之力 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
Quests
你成功地将受伤的先知护送到了闪光洞穴的第2层的召回传送门。 护送:受伤的先知 (闪光洞穴的第2层)作为奖励,你提升 魔力 +5. | 结束 |
你未能保护担忧的贤者,他被穴居熊 诱人之灾难杀死了。 护送:担忧的贤者 (闪光洞穴的第3层) | 失败 |
你已经不太记得来到这片漂浮在虚空中的燃烧大陆之前的记忆了。你曾经帮助过恶魔,欢欣着参与他们的实验,以打破某种阻止恶魔降临大举复仇入侵埃亚尔的无形屏障。 风中灰你被你的'主人'带到这里以帮助研究如何对埃亚尔大陆 造成更严重的伤害,突然一阵轰鸣从天上传来,你抬头,看见一颗燃烧着的陨石正在坠落。恶魔试图用法术将其粉碎,但没有成功!它落在你身边,砸死了你的 '主人' ,同时你也被砸晕在地。 当你醒来后,你发现你身处一个和主大陆分离的平台,而你旧时的记忆渐渐涌来。你立刻惊醒——恶魔们要毁灭你的故乡!你必须逃离……同时别忘了摧毁他们用以追踪你的水晶体。 * 你摧毁了控制水晶,恶魔们不能再追踪你了。 * 你摧毁了空间控制者。趁现在逃跑吧! | 结束 |
到卡·普尔废墟和食人魔沼泽的地下城去发现宝藏和荣耀! 食人魔巢穴* 你必须进入食人魔沼泽去调查那里潜伏着什么怪物并找到那里的宝藏! * 你必须进入卡·普尔废墟去调查那里潜伏着什么怪物并找到那里的宝藏! | 正在进行 |
Equipment
| 在手上 | 腐蚀的矮人钢臂铠 (0 闪避, 2 护甲)2阶词缀手部护甲(1.5负重) 自然力量 词缀:腐蚀 装备时: ------ 进攻 ------ 伤害加成 +3% 酸性 近战命中 6 酸性 ------ 防御 ------ 护甲 +2 抗性 +6% 酸性 ------ 其他 ------ 疲劳值 +3% 学习空手攻击技能,或者开启 '强制显示手套战斗数据' 选项来查看战斗数据 臂铠保护你的手至前臂的中间部分。 |
| 在头上 | 冰雹看见 奇葩自言自语 (0 闪避, 1 护甲)1阶稀有头部护甲(2.0负重) 自然力量 词缀:光彩夺目 装备时: ------ 进攻 ------ 伤害加成 +3% 寒冷 抗性穿透 +5% 寒冷 ------ 防御 ------ 护甲 +1 抗性 +6% 闪电 +10% 暗影 +6% 精神 +11% 光系 ------ 其他 ------ 疲劳值 +1% 一顶皮帽。 |
| 主护甲 | 回复的恢复之铁锁甲 (2 闪避, 4 护甲)1阶词缀重甲护甲(14.0负重) 自然力量 词缀:回复/恢复 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) 生命值 +20.00 生命回复 +2.40 ------ 其他 ------ 资源 +0.50 体力回复 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
| 在脚上 | 粗制皮靴 力量之赢家 (0 闪避, 1 护甲)1阶稀有脚部护甲(2.0负重) 大师杰作 词缀:坚韧 装备时: 属性 +1体质 ------ 防御 ------ 护甲 +1 抗性 +3% 时空 状态免疫 +20% 疾病 ------ 其他 ------ 资源 +11.00 体力上限 +0.40 体力回复 一双用皮做的靴子。 |
| 在腰间 | 巨人之粗制皮带1阶词缀腰带护甲(1.0负重) 大师杰作 词缀:巨人 装备时: ------ 进攻 ------ 物理强度 +2(+1有效) ------ 防御 ------ 法术豁免 +6(+5有效) ------ 其他 ------ 体型 +1 一条可以围住腰的皮带。 |
| 在主手 | 黎明之铁质大剑 (16-26 伤害, 1 护甲穿透)1阶词缀大剑双手武器(3.0负重) 奥术能量 词缀:黎明 当作武器使用时: 武器伤害 16.0 - 25.6 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 近战命中 +7 光系 特定生物增伤 +7% 亡灵 沉重的双手大剑。 |
| 光源 | 神器 光照 (1.0 负重) 奥术能量 装备时: ------ 其他 ------ 光照 +3 炼狱之门: 有效技能等级:2.6 能量消耗 25,总计23/25. 使用范围:6 飞行速度:瞬间 是:法术 介绍:开启通往恶魔空间的炼狱之门,踏入并传送到附近位置。 当你踏出炼狱之门时,炼狱之火随之喷发,造成 67.54 恶魔之火伤害,伤害 3 码内所有生物。地上的余烬会造成持续 4 回合的额外 67.54 恶魔之火伤害。 穿越空间增强了你的直觉,让你能够在 3 回合内觉察到 8 码内的所有敌对生物。 伤害受法术强度加成,范围随技能等级增大。 从恶魔手里拿到的奇怪的球体,它正闪耀着超现实的红光。 |
Inventory
铁质大剑 (18-29 伤害, 1 护甲穿透)1阶普通大剑双手武器(3.0负重) 当作武器使用时: 武器伤害 18.0 - 28.8 使用 120%力量 掌握 武器掌握 命中加成 +0.4% 暴击伤害(最大40%) 护甲穿透 +1 暴击率 +2.5% 攻击速度 100% 沉重的双手大剑。 |
铁锁甲 (2 闪避, 4 护甲)1阶普通重甲护甲(14.0负重) 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) ------ 其他 ------ 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
回复的酸性抗性之铁锁甲 (2 闪避, 4 护甲)1阶词缀重甲护甲(14.0负重) 自然力量/大师杰作 词缀:酸性抗性/回复 装备时: ------ 防御 ------ 护甲 +4 闪避 +2(+2有效) 抗性 +16% 酸性 生命回复 +2.20 ------ 其他 ------ 资源 +0.70 体力回复 疲劳值 +12% 一套由金属环扣做成的锁甲。 |
寒冷抗性之铁质板甲 (0 闪避, 7 护甲)1阶词缀板甲护甲(17.0负重) 大师杰作 词缀:寒冷抗性 装备时: ------ 防御 ------ 护甲 +7 抗性 +15% 寒冷 ------ 其他 ------ 疲劳值 +22% 一套用金属片制成的板甲。 |
2 紫黄晶1阶普通黄宝石珠宝(0.0负重) 装备时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 镶嵌时: 伤害加成 +2% 所有 法术暴击 +1% 精神暴击 +1% 物理暴击 +1.0% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
黄水晶1阶普通黄宝石珠宝(0.0负重) 装备时: 光照 +4 暗视 +4 镶嵌时: 光照 +4 暗视 +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
黄铜灯笼1阶普通 光照 (2.0 负重) 装备时: ------ 其他 ------ 光照 +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
鉴定水晶球任务 水晶球 (1.0 负重) 未知力量 当携带时: 这个球是半身人先知埃莉萨给你的,它会自动为你鉴定装备。 |
转化之盒任务夏·图尔盒子(2.0负重) 未知力量 当携带时: 立即转化盒子中的所有物品(当你切换地图时也会自动转化). 消耗0能量,目前1000/1000 这只宝箱是某个夏·图尔古代建筑的延伸,任何扔在里面的物品会被自动传送到那个地方,进行处理并摧毁,从里面提取能量。 这个过程的副产物是黄金,因为没有用,所以被自动传送给你。 当你有这只箱子时,所有你经过地面上的物品会被自动捡起,并且当你离开地下城时会自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移到包裹中。在宝箱中的物品不会增加你的负重。 |
回归之杖 (1/1)任务魔杖护符(2.0负重) 未知力量 传送至世界地图(等待40回合). 消耗202能量,目前400/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
Achievements
地狱逃脱 (疯狂难度 (永久死亡模式))
逃离灼热大厅。By Ernasare,科纳克人毁灭使者,等级6
78 派尔月 122 year of Ascendancy at 17:36 see stats
Log
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Ernasare施放了汲魂痛击.
蚊群 迷宫之祈愿着火了!
蚊群 迷宫之祈愿从伤害中恢复。
阴影抵抗了灼热火焰!
蜜蜂群豁免了Ernasare的“火焰冲击”!
穴居熊 诱人之灾难豁免了Ernasare的“火焰冲击”!
蚊群 迷宫之祈愿被燃烧的火焰震慑!
蜜蜂群被燃烧的火焰震慑!
阴影抵抗了灼热火焰!
Ernasare从蚊群 迷宫之祈愿处偷取生命!
蚊群 迷宫之祈愿击中Ernasare造成19 治疗, 1 治疗, 1 治疗, 17 治疗, 1 治疗, 1 治疗 (0合计伤害) [41 治疗].
Ernasare击中蚊群 迷宫之祈愿造成75 物理, 5 光系, 5 酸性, 4 火焰, 70 物理, 5 光系, 5 酸性, 4 火焰 (174合计伤害).
蜜蜂群未命中Ernasare。
蚊群 迷宫之祈愿击中Ernasare造成3 物理, 0 暗影, 2 物理 (5合计伤害).
蜜蜂群击中Ernasare造成5 物理伤害。
穴居熊 诱人之灾难使用了震慑.
Ernasare被震慑!
穴居熊 诱人之灾难击中Ernasare造成13 物理, 2 暗影, 5 物理 (21合计伤害).
蜜蜂群未命中Ernasare。
蜜蜂群击中Ernasare造成2 物理伤害。
蚊群 迷宫之祈愿击中Ernasare造成4 物理, 0 暗影, 2 物理 (6合计伤害).
Ernasare的火焰冲击击中蜜蜂群造成4 火焰伤害。
阴影击中Ernasare造成4 物理伤害。
Ernasare被眩晕!
Ernasare的火焰冲击击中蚊群 迷宫之祈愿造成4 火焰伤害。
Ernasare的燃烧击中蚊群 迷宫之祈愿造成1 火焰伤害。
蜜蜂群的毒素击中Ernasare造成3 自然伤害。
穴居熊 诱人之灾难的超越肉体击中Ernasare造成9 物理, 4 自然, 5 物理 (18合计伤害).
玩家Ernasare等级6科纳克人毁灭使者被自然同化而死,杀死他(她)的是一个蜜蜂群,死在第3层,闪光洞穴。
































































