Harold, The Broken Eye the level 3 Skeleton Marauder by STAFI54

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp3 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 17)
Dexterity21 (base 14)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning11 (base 11)

Resources

Life140/140
Stamina106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy26
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage13
Accuracy26
Crit Chance4%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense11
Ranged Defense11
Fatigue11
Physical Save12
Spell Save13
Mental Save12

Defense: Resistances

Cold+ 16%( 70%)
Fire+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
1/5

Effects

detrimental effect

Quests

active

Equipment

Tool
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

There is an item here: elm vilestaff (10-12 power, 2 apr, darkness element)
Ran for 7 turns (stop reason: object seen).


Harold, The Broken Eye picks up (a.):
elm vilestaff (10-12 power, 2 apr, darkness element).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (skeleton assassin)).

Skeleton assassin casts
Shadowstep.
Skeleton assassin deactivates
Stealth.
Harold, The Broken Eye is recovering from the damage!

Harold, The Broken Eye is dazed!

Skeleton assassin hits Harold, The Broken Eye for 51 darkness, 14 darkness, 22 darkness, 14 darkness, 5 fire (106 total damage).
Harold, The Broken Eye casts
Rune: Shielding.
A shield forms around Harold, The Broken Eye.


Harold, The Broken Eye uses
Dirty Fighting.
Harold, The Broken Eye misses Skeleton assassin.
Skeleton assassin uses
Flurry.
Skeleton assassin performs a melee critical strike against Harold, The Broken Eye!
Harold, The Broken Eye is not dazed anymore.

Your shield crumbles under the damage!

The shield around Harold, The Broken Eye crumbles.

Skeleton assassin hits Harold, The Broken Eye for (37 absorbed), 0 physical, (14 absorbed), 0 darkness, (15 absorbed), 0 lightning, (10 absorbed), 0 physical, (14 absorbed), 0 darkness, (5 absorbed), 0 fire, (24 absorbed), 0 physical, (11 absorbed), 3 darkness, 15 lightning, 10 physical, 14 darkness, 5 fire (47 total damage).
Harold, The Broken Eye the level 3 skeleton marauder was combusted to death by a skeleton assassin on level 2 of Blighted Ruins.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Skeleton assassin killed Harold, The Broken Eye!
Saving game...

Saving done.