Nalifark the level 1 Drem Brawler by 8joey1234

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDrem
ClassBrawler
Level / Exp1 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 14)
Dexterity15 (base 14)
Constitution11 (base 10)
Magic12 (base 10)
Willpower9 (base 10)
Cunning14 (base 14)

Resources

Life79/124
Stamina86/98
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Barehand

Damage23
Accuracy23
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense12
Ranged Defense12
Fatigue7
Physical Save9
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Plasmic disruptor shares damage with his oozes!
Nalifark hits Plasmic disruptor for 30 physical, 12 physical (42 total damage).
Nalifark killed Plasmic disruptor!
Poison from Plasmic disruptor hits
Nalifark for (1 flat reduction), 0 nature (0 total damage).

Uppercut is still on cooldown for 8 turns.

Double Strike is still on cooldown for 2 turns.

Uppercut is still on cooldown for 8 turns.

Uppercut is still on cooldown for 8 turns.

Uppercut is still on cooldown for 8 turns.

Double Strike is still on cooldown for 2 turns.

Double Strike is still on cooldown for 2 turns.

Double Strike is still on cooldown for 2 turns.

Double Strike is still on cooldown for 2 turns.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (bloated ooze)).