Teryr the level 8 Cornac Adventurer by key

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp8 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity15 (base 12)
Constitution15 (base 12)
Magic40 (base 32)
Willpower17 (base 16)
Cunning19 (base 12)

Resources

Insanity0/100
Mana177/177
Negative51/51
Vim128/128
Life229/229
Positive51/51
Paradox300
Soul10/10
Healing Factor1.0460311219418
Regeneration0.26150778048545

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower31
Crit Chance8%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%
Darkness+26%

Offense: Damage Penetration

Cold+15%

Defense: Base

Armour (hardiness)3 (37.65183292883%)
Defense20
Ranged Defense20
Fatigue0
Physical Save21
Spell Save22
Mental Save34

Defense: Resistances

Darkness+ 21%( 70%)
Nature+ 16%( 70%)
Lightning+ 18%( 70%)
Acid+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance56%
Bleed Resistance20%
Confusion Resistance36%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance36%

Inscriptions (3/3)

Runes
Infusions
Infusions

Class Talents

Chronomancy / Stasis1.00
1/5
2/5
0/5
0/5
Spell / Nightfall1.00
5/5
0/5
0/5
0/5
Demented / Madness1.00
3/5
0/5
0/5
0/5
Celestial / Star fury1.00
1/5
0/5
0/5
0/5
Spell / Undead drake1.00
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Chants1.00
1/5
1/5
0/5
0/5
Celestial / Light1.00
1/5
0/5
0/5
0/5
Celestial / Hymns1.00
4/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Teryr the Cornac Adventurer level 8
3rd Mirth 122nd year of Ascendancy at 17:26
see stats

Log

Resting starts...
Teryr retunes the fabric of spacetime.

The fabric of time around Teryr returns to normal.

Talent Time Shield is ready to use.
Talent Infectious Miasma is ready to use.
Talent Curse of Death is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


There is an exit to Derth here (press '' or right click to use).
Ran for 3 turns (stop reason: something interesting).


Resting starts...

Rested for 92 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

Ran for 7 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

Teryr picks up (l.):
acidic iron steamsaw of acid resistance (+16%) (10-14 power, 0 apr).
There is an exit to Derth here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You collect a new ingredient:
lump of iron (1).
You gain 1.20 gold from the melting of
acidic iron steamsaw of acid resistance (+16%) (10-14 power, 0 apr).
There is an exit to the worldmap here (press '' or right click to use).
Connection to online server lost, trying to reconnect.
Connection to online server established.