John II the level 1 Higher Doombringer by whyno=thavin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassDoombringer
Level / Exp1 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 14)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic16 (base 15)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life128/128
Stamina102/102
Vim100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Utterly Destroyed Died on the Eidolon Plane.
By John II the Higher Doombringer level 1
74th Pyre 122nd year of Ascendancy at 11:32
see stats

Log

John II is not dazed anymore.

Mutilator hits John II for 14 physical, 7 nature (21 total damage).
Burning from John II hits Mutilator for
0 fire damage.
John II hits Mutilator for 29 physical, 4 fire (33 total damage).
Investigator casts
Abduction.
Investigator hits John II for 16 physical, 5 nature, 19 physical, 5 nature (44 total damage).
Demonic clerk casts
Flame.

Burning from John II hits Mutilator for
2 fire damage.
John II uses
Infusion: Regeneration.
John II starts regenerating health quickly.

John II is on fire!

Demonic clerk's Flame hits
John II for 12 fire damage.
Investigator hits John II for 15 physical damage.
John II the level 1 higher doombringer was smashed to death by an investigator on level 1 of Searing Halls.
John II uses
Infusion: Wild.
John II stops burning.

John II is cured!

John II lessens the pain.

You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Investigator killed John II!
John II uses
Infusion: Healing.
Saving game...

John II receives 51 healing from Infusion: Healing.
Saving done.


Personal New Achievement: Utterly Destroyed!