Pudding the level 14 Higher Elementist by LapsedPacifist

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassElementist
Level / Exp14 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity16 (base 10)
Constitution20 (base 20)
Magic42 (base 36)
Willpower28 (base 25)
Cunning10 (base 10)

Resources

Life248/248
Mana281/281
Healing Factor1.14
Regeneration5.985

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision1
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage19
Accuracy21
Crit Chance10%
APR10
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance12%
Speed1

Offense: Mind

Mindpower21.8
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense7.1
Ranged Defense7.1
Fatigue9
Physical Save21.7375
Spell Save22.6875
Mental Save29.0875

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance10%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Elementalism1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
2/5
1/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Elemental fusion1.30
0/5
0/5
0/5
1/5
0/5
2/5
Spell / Blight1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Force1.40
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5

Effects

Quests

active
failed
done
failed
done
done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Pudding the Higher Elementist level 10
9th Flare 122nd year of Ascendancy at 23:28
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Pudding the Higher Elementist level 10
9th Flare 122nd year of Ascendancy at 23:25
see stats
Matrix style! (Nightmare (Adventure) difficulty) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Pudding the Higher Elementist level 6
74th Pyre 122nd year of Ascendancy at 23:57
see stats
Orbituary (Nightmare (Adventure) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Pudding the Higher Elementist level 4
74th Pyre 122nd year of Ascendancy at 22:40
see stats

Log

Pudding casts Rune: Manasurge.
Pudding starts to surge mana.


Pudding stops surging mana.


There is a way to the lake of Nur here (press '' or right click to use).

You gain 1.72 gold from the transmogrification of
brass lantern of health.
You gain 0.63 gold from the transmogrification of
cleansing rough leather cap (0 def, 1 armour).
You gain 2.21 gold from the transmogrification of
radiant iron gauntlets of dexterity (+3) (0 def, 1 armour).
You gain 0.96 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.91 gold from the transmogrification of
traveler's pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 2.44 gold from the transmogrification of
chilling iron waraxe of daylight (11.5-16.1 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel swordbreaker (5-6.5 power, 3 apr).
You gain 1.90 gold from the transmogrification of
ash vilestaff of might (15-18 power, 3 apr, acid element).
You gain 4.05 gold from the transmogrification of
Rhidehek the Blastspawner (15-18 power, 3 apr, darkness element).
You gain 1.40 gold from the transmogrification of
ash longbow of cold.
You gain 25.00 gold from the transmogrification of
Spellcrusher (32-48 power, 4 apr).
You gain 1.50 gold from the transmogrification of
reconstruction rune of the psychic (heal 244; cure a cut or wound).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 6; power 40; turns 5; dispells darkness).
There is a way to the old forest here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.

Saving game...


Lore found:
journal entry (old forest)
Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

Saving done.