John the level 2 Ogre Writhing One by thuloid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceOgre
ClassWrithing One
Level / Exp2 / 22%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 16)
Dexterity9 (base 10)
Constitution13 (base 13)
Magic18 (base 16)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-19/138
Insanity0/100
Healing Factor1.015
Regeneration0.25375

Speed

Mental0%
Attack0%
Movement+22.609950326513%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy13
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)9.1181386193686 (56.923076923077%)
Defense1
Ranged Defense1
Fatigue12
Physical Save17
Spell Save15
Mental Save13

Defense: Immunities

Instadeath Resistance100%
Stun Resistance2%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
1/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
2/5
0/5
0/5
0/5
Demented / Disfigured face1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

On fingers
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Log

You are asleep and unable to move!
You are asleep and unable to move!

You are asleep and unable to move!

John is not dazed anymore.

John is no longer suffering from insomnia.

Nightmare from Corrupted plasmic disruptor hits
John for 7 darkness damage.
Corrupted plasmic disruptor's Slime Spit hits
John for 44 nature damage.
John is free from the nightmare.


John speeds up.

John is free from the mind drone.


John casts Carrion Feet.

Talent Rune: Shielding is ready to use.

John casts Rune: Shielding.

A shield forms around John.


Talent Shed Skin is ready to use.

Talent Rune: Biting Gale is ready to use.

The shield around John crumbles.


Talent Rune: Shielding is ready to use.
Talent Carrion Feet is ready to use.

Resting starts...

Rested for 5 turns (stop reason: taken damage).

Saving game...