Uhh ... Hrm ... Wha? the level 17 Higher Archmage by lowk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp17 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution28 (base 25)
Magic47 (base 44)
Willpower31 (base 20)
Cunning13 (base 11)

Resources

Life277/312
Mana200/258
Healing Factor1.2
Regeneration0.48

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision7
See Stealth6
See Invisible8

Offense: Mainhand

Damage21
Accuracy7
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower43.13060775165
Crit Chance18%
Speed1

Offense: Mind

Mindpower24.45
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense22.175
Ranged Defense23.675
Fatigue0
Physical Save28.9625
Spell Save32.0875
Mental Save27.1375

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
1/5
Spell / Phantasm1.30
4/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
2/5
1/5
Spell / Wildfire1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Water1.40
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Spell / Staff combat1.10
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
5/5
1/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
done
done
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Roguelike) Killed a Bringer of Doom.
By Uhh ... Hrm ... Wha? the Higher Archmage level 17
78th Haze 122nd year of Ascendancy at 01:55
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Uhh ... Hrm ... Wha? the Higher Archmage level 11
68th Dusk 122nd year of Ascendancy at 13:48
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Uhh ... Hrm ... Wha? the Higher Archmage level 17
78th Haze 122nd year of Ascendancy at 01:27
see stats
Level 10 (Roguelike) Got a character to level 10.
By Uhh ... Hrm ... Wha? the Higher Archmage level 10
52nd Dusk 122nd year of Ascendancy at 13:12
see stats
Matrix style! (Roguelike) Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Uhh ... Hrm ... Wha? the Higher Archmage level 5
75th Pyre 122nd year of Ascendancy at 06:42
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Uhh ... Hrm ... Wha? the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:27
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Uhh ... Hrm ... Wha? the Higher Archmage level 14
25th Haze 122nd year of Ascendancy at 04:37
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Uhh ... Hrm ... Wha? the Higher Archmage level 11
56th Dusk 122nd year of Ascendancy at 05:42
see stats

Log

Uhh ... Hrm ... Wha? killed Black ooze!
Uhh ... Hrm ... Wha? killed Sandworm!

Uhh ... Hrm ... Wha? picks up (e.):
ash longbow of cold.

Uhh ... Hrm ... Wha? casts Lightning.

You collect a new ingredient:
sandworm tooth.
Uhh ... Hrm ... Wha? hits Sandworm destroyer for 197 lightning damage.
Uhh ... Hrm ... Wha? killed Sandworm destroyer!
Talent Flame is ready to use.

Talent Born into Magic is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the southeast (black jelly)).


Talent Lightning is ready to use.

Uhh ... Hrm ... Wha? casts Flame.

Black jelly is on fire!

Uhh ... Hrm ... Wha?'s cleansing fire area effect hits Black jelly for
24 fire damage.
Uhh ... Hrm ... Wha? hits Black jelly for 143 fire damage.
Burning from Uhh ... Hrm ... Wha? hits Black jelly for
53 fire damage.
Burning from Uhh ... Hrm ... Wha? killed Black jelly!

Uhh ... Hrm ... Wha? picks up (a.):
movement infusion (316% speed; 5 turns).
You pickup 0.50 gold pieces.

The unstable sand tunnel collapses!

Talent Flame is ready to use.

Uhh ... Hrm ... Wha? picks up (f.):
steel waraxe (11-15.4 power, 3 apr).