Skeletyboyy the level 4 Skeleton Archmage by Myjj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp4 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic26 (base 26)
Willpower18 (base 14)
Cunning15 (base 11)

Resources

Life118/118
Mana142/161
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy11
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance12%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save25
Mental Save11

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

Quests

active
done

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log

Skeletyboyy picks up (j.): quiver of elm arrows (14/14, 13-18.2 power, 5 apr).
There is a next level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Skeletyboyy wears:
Sludgegrip (0 def, 0 armour).

Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.

Skeletyboyy wears:
cleansing rough leather cap of strength (+2) (0 def, 1 armour).

You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
You gain 1.17 gold from the transmogrification of
prismatic iron plate armour of acid resistance (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
reinforced steel shield of lightning resistance (+15%) (0 def, 6 armour, 60 block).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (14/14, 13-18.2 power, 5 apr).
You gain 1.04 gold from the transmogrification of
rough leather sling of lightning.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.10 gold from the transmogrification of
iron waraxe of vileness (11-15.4 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-41.6 power, 6 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (19-28.5 power, 1 apr).
You gain 1.24 gold from the transmogrification of
potent elm magestaff (13-15.6 power, 2 apr, cold element).
You gain 1.21 gold from the transmogrification of
shielding rune (absorb 70; dur 3; cd 17).
You feel very confident walking into this place.