Shinkenrui the level 9 Thalore Doombringer by shinkenrui

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassDoombringer
Level / Exp9 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity13 (base 10)
Constitution16 (base 12)
Magic18 (base 20)
Willpower18 (base 10)
Cunning15 (base 11)

Resources

Life327/327
Stamina140/144
Vim132/132
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy26
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.3
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12.73 (48.103448275862%)
Defense3.05
Ranged Defense3.05
Fatigue12
Physical Save19.65
Spell Save12.6
Mental Save11.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
1/5
1/5
0/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.34
0/5
0/5
0/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
2/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5

Effects

Quests

done
done
active
active

Equipment

Around neck
Main armor
Light source
On hands
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Shinkenrui the Thalore Doombringer level 5
76th Pyre 122nd year of Ascendancy at 15:47
see stats

Log


You pickup 0.95 gold pieces.


You pickup 0.90 gold pieces.


You pickup 0.75 gold pieces.


You pickup 0.70 gold pieces.


Talent Wrath of the Woods is ready to use.

Space around you starts to dissolve...


You are yanked out of this place!


You gain 1.30 gold from the transmogrification of
quiver of elm arrows of erosion (18/18, 12-16.8 power, 5 apr).
You gain 1.04 gold from the transmogrification of
miner's rough leather cap of dexterity (+2) (0 def, 2 armour).
You gain 0.49 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 2.12 gold from the transmogrification of
flaming steel waraxe of projection (11-15.4 power, 3 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 1.31 gold from the transmogrification of
iron greatsword of projection (16.5-26.4 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.