Osoir the level 7 Higher Sun Paladin by kubasanus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassSun Paladin
Level / Exp7 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 30)
Dexterity13 (base 10)
Constitution27 (base 24)
Magic42 (base 30)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life366/366
Positive38/38
Stamina134/134
Healing Factor1.2494416243655
Regeneration0.49977664974619

Speed

Mental+0.90000000000003%
Attack+0.90000000000003%
Movement+6%
Spell+0.90000000000003%
Global+100.6%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage35
Accuracy24
Crit Chance5%
APR2
Speed0.99

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower36
Crit Chance2%
Speed0.99108027750248

Offense: Mind

Mindpower19
Crit Chance2%
Speed0.99108027750248

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.21 (60%)
Defense9
Ranged Defense9
Fatigue9
Physical Save27
Spell Save22
Mental Save23

Defense: Resistances

Lightning+ 19%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
3/5
0/5
0/5
Technique / Shield offense1.00
3/5
2/5
0/5
0/5
Celestial / Radiance1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
2/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
2/5
3/5
0/5

Effects

talent
talent

Quests

done
failed
active

Equipment

On feet
Light source
On head
Tool
On fingers
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Lost in translation (Roguelike) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Osoir the Higher Sun Paladin level 4
9th Mirth 122nd year of Ascendancy at 19:06
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.61 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 2.95 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 10-12 power, 16.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 9.5-11.4 power, 21.5 block).
You gain 1.20 gold from the transmogrification of
ranger's elm longbow.
You gain 0.95 gold from the transmogrification of
arcing iron longsword of massacre (16.5-23.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14.5-21.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.23 gold from the transmogrification of
regeneration infusion of the wizard (heal 222; 16 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Osoir deactivates
Weapon of Light.
Osoir deactivates
Chant of Fortitude.