Tinkerpal the level 17 Cornac Sun Paladin by A Very Soft Sheep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp17 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength58 (base 44)
Dexterity13 (base 10)
Constitution20 (base 10)
Magic43 (base 36)
Willpower19 (base 10)
Cunning10 (base 10)

Resources

Life507/507
Positive48/48
Stamina210/210
Healing Factor1.0870588855781
Regeneration2.4458824925507

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision3
See Stealth12
See Invisible13

Offense: Mainhand

Damage94
Accuracy37
Crit Chance16%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower42
Crit Chance15%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+5%
Lightning+3%
Light+9%
Cold+15%
Blight+3%
Arcane+6%
Fire+37%
All0%

Offense: Damage Penetration

Darkness+5%
Fire+19%
Physical+15%

Defense: Base

Armour (hardiness)32.413408721348 (65.897138898113%)
Defense26
Ranged Defense26
Fatigue16
Physical Save23
Spell Save31
Mental Save15

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 10%( 70%)
Cold+ 49%( 70%)
Mind+ 6%( 70%)
Lightning+ 35%( 70%)
Fire+ 19%( 70%)
All 0%( 70%)

Defense: Immunities

Blind Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Guardian1.30
3/5
4/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.00
2/5
1/5
1/5
1/5
Celestial / Sun1.30
3/5
1/5
5/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
5/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
failed
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Tinkerpal the Cornac Sun Paladin level 11
28th Haze 122nd year of Ascendancy at 14:51
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Tinkerpal the Cornac Sun Paladin level 10
15th Haze 122nd year of Ascendancy at 07:15
see stats
Lost in translation (Insane (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Tinkerpal the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 12:40
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Tinkerpal the Cornac Sun Paladin level 7
11st Haze 122nd year of Ascendancy at 05:49
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Tinkerpal the Cornac Sun Paladin level 11
36th Haze 122nd year of Ascendancy at 00:17
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Tinkerpal the Cornac Sun Paladin level 15
49th Haze 122nd year of Ascendancy at 21:21
see stats

Log

Bleeding from Cyreriba the warg hits Tinkerpal for 34 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Bleeding from Cyreriba the warg hits
Tinkerpal for 34 physical damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Tinkerpal aims less carefully.

Talent Wave of Power is ready to use.
Tinkerpal receives 11 healing from Shield of Light.
Bleeding from Cyreriba the warg hits
Tinkerpal for 34 physical damage.

Resting starts...

Tinkerpal stops bleeding.

Tinkerpal is no longer surging arcane power.

Rested for 21 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Tinkerpal picks up (f.):
Hazeknave (22-32 power, 1 apr).
Tinkerpal picks up (A.):
rough leather belt of transcendence.
There is a way to the previous level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Tinkerpal deactivates
Second Life.

Resting starts...

Rested for 29 turns (stop reason: all resources and life at maximum).