Got bombs? the level 16 Cornac Alchemist by dmt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp16 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution27 (base 23)
Magic46 (base 41)
Willpower32 (base 23)
Cunning12 (base 10)

Resources

Life337/337
Mana165/165
Healing Factor1.2294416243655
Regeneration3.6268527918783

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage52
Accuracy8
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance11%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

All+7%

Defense: Base

Armour (hardiness)11.877209675184 (30%)
Defense26
Ranged Defense26
Fatigue2
Physical Save23
Spell Save24
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance94%
Poison Resistance21%
Confusion Resistance10%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
3/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
1/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
2/5

Generic Talents

Spell / Stone alchemy1.30
3/5
3/5
1/5
0/5
Spell / Staff combat1.30
3/5
4/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active
done
done
active
done
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Got bombs? the Cornac Alchemist level 13
8th Dusk 122nd year of Ascendancy at 11:34
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Got bombs? the Cornac Alchemist level 10
9th Mirth 122nd year of Ascendancy at 04:56
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Got bombs? the Cornac Alchemist level 13
5th Flare 122nd year of Ascendancy at 10:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Got bombs? the Cornac Alchemist level 7
77th Pyre 122nd year of Ascendancy at 21:10
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Got bombs? the Cornac Alchemist level 13
9th Flare 122nd year of Ascendancy at 17:24
see stats

Log

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 2.57 gold from the transmogrification of
bright brass lantern.
You gain 3.55 gold from the transmogrification of
iron pickaxe of predation (dig speed 29 turns).
You gain 10.28 gold from the transmogrification of
rough leather armour 'Haredig' (1 def, 2 armour).
You gain 0.44 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 0.89 gold from the transmogrification of
woollen robe of darkness (+21%) (0 def, 0 armour).
You gain 3.94 gold from the transmogrification of
noble's rough leather belt of the giants.
You gain 6.45 gold from the transmogrification of
cruel ash starstaff of wizardry (111% power, 3 apr, temporal element).
You gain 16.41 gold from the transmogrification of
Dagedar (111% power, 3 apr, physical element).
You gain 1.69 gold from the transmogrification of
steady cured leather sling.
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 13.71 gold from the transmogrification of
vined mindstar 'Airpierce' (83% power, 18 apr, nature damage).
You gain 5.71 gold from the transmogrification of
epiphanous vined mindstar of flames (85% power, 18 apr, mind damage).
You gain 10.81 gold from the transmogrification of
Huryvon the Dawnravage (75% power, 12 apr, nature damage).
You gain 25.00 gold from the transmogrification of
Spellcrusher (139% power, 4 apr).
You gain 14.39 gold from the transmogrification of
Brightvault.
You gain 1.65 gold from the transmogrification of
vision rune (radius 12; dur 14; see humanoid).
You gain 1.50 gold from the transmogrification of
wild infusion of the titan (resist 27%; cure physical).
You gain 1.42 gold from the transmogrification of
regeneration infusion of the duelist (heal 184 over 5 turns).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Got bombs? deactivates Defensive Posture.

Got bombs? deactivates Ice Core.

Got bombs? deactivates Frost Infusion.