Fill the level 15 Shalore Archmage by Daddy32

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassArchmage
Level / Exp15 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic49 (base 41)
Willpower42 (base 32)
Cunning14 (base 11)

Resources

Life182/182
Mana401/401
Healing Factor1
Regeneration1.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth5
See Invisible8
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage19
Accuracy5
Crit Chance8%
APR16
Speed1.00

Offense: Spell

Spellpower46
Crit Chance15%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense5
Ranged Defense7
Fatigue1
Physical Save6
Spell Save40
Mental Save25

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance13%
Knockback Resistance40%
Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
5/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
5/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
5/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
done
done
done
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Fill the Shalore Archmage level 10
3rd Flare 122nd year of Ascendancy at 11:33
see stats
Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Fill the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 05:43
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Fill the Shalore Archmage level 11
3rd Dusk 122nd year of Ascendancy at 15:17
see stats

Log

Fill starts to surge mana.
Talent Teleport is ready to use.
Fill stops surging mana.

Talent Grace of the Eternals is ready to use.
Rested for 17 turns.


Resting starts...

Talent Rune: Manasurge is ready to use.
You are yanked out of this place!

Rested for 22 turns (stop reason: dialog is displayed).


You gain 0.35 gold from the transmogrification of
quick steel torque of clear mind [power 1] (7 cooldown).
You gain 1.93 gold from the transmogrification of
impenetrable steel plate armour of lightning resistance (4 def, 16 armour).
You gain 2.77 gold from the transmogrification of
mighty cured leather sling of power.
You gain 2.41 gold from the transmogrification of
creative vined mindstar of balance (4.5-4.95 power, 18 apr, mind damage).
You gain 3.94 gold from the transmogrification of
balanced steel dagger of daylight (11-14.3 power, 6 apr).
You gain 1.28 gold from the transmogrification of
flaming steel waraxe (13.5-18.9 power, 3 apr).
You gain 3.54 gold from the transmogrification of
caustic steel mace (13-18.2 power, 3 apr).
You gain 1.76 gold from the transmogrification of
arcing steel battleaxe of massacre (28.5-42.75 power, 2 apr).
You gain 2.12 gold from the transmogrification of
ash vilestaff of fate (15-18 power, 3 apr, fire element).
You gain 0.50 gold from the transmogrification of
ash vilestaff (15-18 power, 3 apr, fire element).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 2.60 gold from the transmogrification of
invisibility rune (power 7 for 5 turns).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Fill deactivates Chant of Fortress.

Fill deactivates Arcane Power.