Mairin the level 14 Doomelf Adventurer by tasseographer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDoomelf
ClassAdventurer
Level / Exp14 / 98%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity22 (base 17)
Constitution17 (base 16)
Magic50 (base 40)
Willpower14 (base 12)
Cunning32 (base 30)

Resources

Mana128/128
Negative69/69
Life345/345
Insanity0/100
Stamina141/141
Soul10/10
Healing Factor1.062941519274
Regeneration2.3916184183665

Speed

Mental+7.887126323587%
Attack0%
Movement+46.44992295483%
Spell+15.040038137097%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage59
Accuracy46
Crit Chance10%
APR3
Speed0.93

Offense: Spell

Spellpower46
Crit Chance8%
Speed0.86926257691976

Offense: Mind

Mindpower24
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+26%

Offense: Damage Penetration

Mind+5%
Nature+5%

Defense: Base

Armour (hardiness)9 (35.65183292883%)
Defense30
Ranged Defense30
Fatigue0
Physical Save32
Spell Save36
Mental Save31

Defense: Resistances

Acid+ 17%( 70%)
Darkness+ 8%( 70%)
Fire+ 12%( 70%)
Cold+ 13%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.20
4/5
1/5
2/5
0/5
Technique / Combat techniques1.00
3/5
0/5
0/5
0/5
Demented / Tentacles1.20
5/5
1/5
1/5
1/5
Demented / Path of horror1.00
3/5
1/5
0/5
0/5
Chronomancy / Temporal Guardian1.00
5/5
0/5
0/5
0/5
Spell / Undead drake1.00
1/5
1/5
1/5
3/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
1/5
4/5
0/5
0/5
Demented / Calamity1.00
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.00
4/5
4/5
0/5
0/5
Celestial / Hymns1.00
2/5
5/5
0/5
0/5
Race / Doomelf1.00
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

active
done
done
done
done
active
active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Mairin the Doomelf Adventurer level 5
77th Pyre 122nd year of Ascendancy at 04:03
see stats
Level 10 Got a character to level 10.
By Mairin the Doomelf Adventurer level 10
10th Mirth 122nd year of Ascendancy at 06:15
see stats
The Arena Unlocked Arena mode.
By Mairin the Doomelf Adventurer level 7
6th Mirth 122nd year of Ascendancy at 20:16
see stats

Log

You gain 1.25 gold from the melting of steel plate armour (0 def, 9 armour).
You collect a new ingredient:
lump of steel (1).
You gain 3.86 gold from the melting of
fortifying steel plate armour of fire resistance (0 def, 9 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron helm (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.10 gold from the melting of
bladed iron helm of constitution (+3) (0 def, 3 armour).
You gain 2.15 gold from the melting of
hardened leather gloves of strength (+3) (0 def, 2 armour).
You gain 0.73 gold from the melting of
linen robe of corrosion (+16%) (0 def, 0 armour).
You gain 1.10 gold from the melting of
linen cloak of Iron Throne (1 def, 0 armour).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel waraxe of massacre (20-27 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron waraxe (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.92 gold from the melting of
acidic iron steamsaw (12-18 power, 0 apr).
You collect a new ingredient:
lump of steel (1).
You gain 4.81 gold from the melting of
ranger's steel steamgun of life draining.
You collect a new ingredient:
lump of steel (1).
You gain 5.80 gold from the melting of
mighty steel steamgun of lightning.
You gain 2.55 gold from the melting of
shimmering elm magestaff of might (10-12 power, 2 apr, lightning element).
You gain 1.33 gold from the melting of
cured leather sling of lightning.
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel longsword (16-22 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.88 gold from the melting of
iron greatmaul of crippling (18-27 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel dagger of massacre (18-23 power, 6 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.50 gold from the melting of
steel battleaxe (25-38 power, 2 apr).