NommingThoughts the level 5 Dwarf Wyrmic by tuarijd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp5 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity10 (base 10)
Constitution17 (base 11)
Magic8 (base 10)
Willpower28 (base 21)
Cunning14 (base 10)

Resources

Life301/304
Equilibrium0
Healing Factor1.062941519274
Regeneration3.8347746649041

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage36
Accuracy23
Crit Chance6%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower33
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Nature+5%

Defense: Base

Armour (hardiness)15.317011280365 (72.903125182002%)
Defense3
Ranged Defense3
Fatigue17
Physical Save17
Spell Save12
Mental Save14

Defense: Resistances

Acid+ 6%( 70%)
Light+ 20%( 70%)
Nature+ 10%( 70%)
Lightning+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

Quests

active
active
done

Equipment

On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Resilience of the Dwarves is ready to use.
NommingThoughts picks up (c.):
marksman's copper ring of light (+20%).
NommingThoughts picks up (e.):
iron mace (12-17 power, 2 apr).
NommingThoughts picks up (e.):
arcing iron greatmaul (18-26 power, 1 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

NommingThoughts picks up (k.):
iron mail armour (2 def, 4 armour).
There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


NommingThoughts wears (replacing
iron gauntlets of dexterity (+3) (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

NommingThoughts wears:
marksman's copper ring of light (+20%).

You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.07 gold from the transmogrification of
stabilizing rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 4.15 gold from the transmogrification of
balanced iron waraxe of paradox (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron greatmaul (18-26 power, 1 apr).
You gain 2.16 gold from the transmogrification of
acidic iron dagger of daylight (10-13 power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.12 gold from the transmogrification of
healing infusion of the wizard (heal 57; cd 15).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).