Drutz the level 13 Drem Sun Paladin by tuarijd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDrem
ClassSun Paladin
Level / Exp13 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength48 (base 39)
Dexterity11 (base 10)
Constitution18 (base 10)
Magic40 (base 29)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life498/498
Positive56/56
Stamina144/144
Healing Factor1.1711363549267
Regeneration1.4639204436584

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage83
Accuracy19
Crit Chance17%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance17%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Physical+3%

Defense: Base

Armour (hardiness)41.36174050493 (81.898876157654%)
Defense1
Ranged Defense1
Fatigue20
Physical Save30
Spell Save23
Mental Save26

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 30%( 70%)
Temporal+ 6%( 70%)
Cold+ 32%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
1/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
1/5
5/5
1/5
Technique / Two-handed assault1.00
4/5
0/5
0/5
0/5

Generic Talents

Race / Drem1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.30
5/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
4/5
0/5
1/5
5/5
0/5

Effects

talent
talent

Quests

done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Drutz the Drem Sun Paladin level 12
8th Profit 122nd year of Ascendancy at 22:34
see stats
Level 10 (Roguelike) Got a character to level 10.
By Drutz the Drem Sun Paladin level 10
1st Acquisition 122nd year of Ascendancy at 13:41
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Drutz the Drem Sun Paladin level 7
20th Voratun 122nd year of Ascendancy at 21:48
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Drutz the Drem Sun Paladin level 9
26th Voratun 122nd year of Ascendancy at 18:22
see stats

Log

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 4.00 gold from the transmogrification of
zircon.
You gain 16.00 gold from the transmogrification of
4 citrine.
You gain 12.00 gold from the transmogrification of
3 ametrine.
You gain 5.00 gold from the transmogrification of
iron torque of clear mind [power 1] (25 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 12.00 gold from the transmogrification of
3 agate.
You gain 1.43 gold from the transmogrification of
exposing iron shield of fire resistance (+16%) (0 def, 2 armour, 10-11 power, 19 block).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.55 gold from the transmogrification of
bladed rough leather cap (0 def, 1 armour).
You gain 3.03 gold from the transmogrification of
grounding pair of iron boots of tirelessness (0 def, 3 armour).
You gain 2.57 gold from the transmogrification of
resilient linen cloak of fog (6 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron mace (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-22 power, 1 apr).
You gain 1.77 gold from the transmogrification of
savior's copper ring of clarity.
You gain 1.33 gold from the transmogrification of
savior's copper ring of blight (+11%).
You gain 1.28 gold from the transmogrification of
insulating copper amulet of cunning (+4).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.