Indy2 the level 9 Dwarf Adventurer by nday

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassAdventurer
Level / Exp9 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 26)
Dexterity10 (base 12)
Constitution19 (base 16)
Magic10 (base 12)
Willpower24 (base 21)
Cunning12 (base 12)

Resources

Life318/318
Hate51/100
Stamina144/144
Equilibrium0
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement+33%
Spell0%
Global+85.666343404276%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy25
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage16
Accuracy25
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower16
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+9%
Physical+5%
Lightning+9%

Defense: Base

Armour (hardiness)13 (30%)
Defense3
Ranged Defense3
Fatigue20
Physical Save22
Spell Save11
Mental Save18

Defense: Resistances

Blight+ 3%( 70%)
Lightning+ 1%( 70%)
Physical+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Storm drake aspect1.00
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
3/5
1/5
1/5
0/5
Technique / Tireless Combatant1.00
1/5
1/5
0/5
0/5
Cursed / Endless hunt1.00
1/5
0/5
0/5
0/5
Wild-gift / Earthen power1.00
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
2/5
1/5
1/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Conditioning1.00
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
done
done

Equipment

On feet
On hands
On head
Tool
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Indy2 the Dwarf Adventurer level 5
18th Voratun 122nd year of Ascendancy at 19:28
see stats
The Arena Unlocked Arena mode.
By Indy2 the Dwarf Adventurer level 9
2nd Acquisition 122nd year of Ascendancy at 21:53
see stats

Log


You pickup 0.90 gold pieces.


There is an exit to Derth here (press '' or right click to use).

Indy2 picks up (j.):
arcing steel mace of massacre (19-27 power, 3 apr).
You pickup 0.65 gold pieces.

You pickup 0.80 gold pieces.


There is an exit to Derth here (press '' or right click to use).

You collect a new ingredient:
lump of steel (1).
You gain 1.20 gold from the melting of
arcing steel mace of massacre (19-27 power, 3 apr).
There is an exit to the worldmap here (press '' or right click to use).
Indy2 wears (replacing
grounding rough leather cap of constitution (+3) (0 def, 1 armour)): Olorain the Galequill (0 def, 3 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a Derth (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 3rd Acquisition of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:58.


Saving done.


There is a Ruins of Kor'Pul here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).