Zanirim the level 2 Skeleton Demonologist by elxavo19

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassDemonologist
Level / Exp2 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 14)
Dexterity25 (base 10)
Constitution12 (base 12)
Magic19 (base 19)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life134/134
Stamina103/103
Vim104/104
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy26
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)10.118138619369 (56.297102139833%)
Defense12
Ranged Defense12
Fatigue20
Physical Save14
Spell Save10
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Demonic pact1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Infernal combat1.30
0/5
0/5
0/5
0/5
Corruption / Doom shield1.30
3/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Corruption / Black-magic1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Boney experiment hits Zanirim for 3 physical damage.
Zanirim hits Boney experiment for 35 physical damage.

Zanirim hits Boney experiment for 31 physical damage.
Zanirim killed Boney experiment!

Resting starts...

Rested for 10 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Zanirim picks up (b.):
iron battleaxe (14-21 power, 1 apr).
Zanirim picks up (b.):
warrior's copper amulet of strength (+3).
Ran for 24 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 30 turns (stop reason: at exit).