smifff the level 14 Ghoul Wanderer by pucker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassWanderer
Level / Exp14 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 12)
Dexterity16 (base 12)
Constitution50 (base 28)
Magic40 (base 38)
Willpower15 (base 12)
Cunning10 (base 12)

Resources

Life558/558
Mana203/203
Soul8/10
Healing Factor1.3786847857242
Regeneration3.2399092464518

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite12
Infravision5
See Stealth13.843738619919
See Invisible13.843738619919

Offense: Mainhand

Damage26
Accuracy16
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance12%
Speed1

Offense: Mind

Mindpower25
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+10%
Cold+10%
Arcane+3%
Fire+20%
Acid+3%

Defense: Base

Armour (hardiness)16 (30%)
Defense20
Ranged Defense20
Fatigue0
Physical Save29
Spell Save19
Mental Save18

Defense: Resistances

Lightning+ 25%( 70%)
Acid+ 16%( 70%)
Light+ 37%( 70%)
Temporal+ 16%( 70%)
Cold+ 36%( 70%)
Physical+ 15%( 70%)
Fire+ 26%( 70%)
All+ 10%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Silence Resistance21%
Poison Resistance80%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Master of bones1.20
5/5
5/5
5/5
3/5
Spell / Energy alchemy1.00
0/5
0/5
0/5
0/5
Corruption / Spellblaze1.00
0/5
0/5
0/5
0/5
Cursed / One with shadows1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
0/5
0/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
5/5
2/5
5/5
0/5
Corruption / Hexes1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
4/5
1/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

done
active
failed
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By smifff the Ghoul Wanderer level 10
19th Dusk 122nd year of Ascendancy at 20:31
see stats
Level 10 (Roguelike) Got a character to level 10.
By smifff the Ghoul Wanderer level 10
14th Dusk 122nd year of Ascendancy at 16:03
see stats
The Arena (Roguelike) Unlocked Arena mode.
By smifff the Ghoul Wanderer level 5
3rd Dusk 122nd year of Ascendancy at 04:51
see stats
The secret city (Roguelike) Discovered the truth about mages.
By smifff the Ghoul Wanderer level 4
1st Dusk 122nd year of Ascendancy at 19:28
see stats

Log

There is nowhere left to explore.
Smifff wears:
marksman's copper ring of power.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 29 turns (stop reason: dialog is displayed).


You gain 5.25 gold from the transmogrification of
cleansing elm wand of lightning storm [power 116] (15 cooldown).
You gain 0.90 gold from the transmogrification of
iron pickaxe of endurance (dig speed 40 turns).
You gain 0.38 gold from the transmogrification of
rough leather belt of transcendence.
You gain 0.27 gold from the transmogrification of
iron shield of lightning resistance (+17%) (0 def, 2 armour, 94% power, 21 block).
You gain 2.50 gold from the transmogrification of
Stormlash (115% power, 7 apr).
You gain 0.25 gold from the transmogrification of
mossy mindstar (72% power, 12 apr, nature damage).
You gain 1.17 gold from the transmogrification of
slime-covered iron longsword (104% power, 2 apr).
You gain 1.09 gold from the transmogrification of
shatter afflictions rune of the wizard (absorb 72; cd 22).
You gain 1.22 gold from the transmogrification of
acid wave rune (damage 45; dur 4; cd 22).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 20%; mental; dur 2; cd 14).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.