WHNC the level 50 Whitehoof Necromancer by DeathGod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp50 / 2571%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 10)
Dexterity59 (base 60)
Constitution43 (base 26)
Magic112 (base 60)
Willpower17 (base 13)
Cunning61 (base 60)

Resources

Life1097/1097
Mana378/378
Steam100/100
Soul1/17
Healing Factor1.3197742564935
Regeneration26.725428693993

Speed

Mental0%
Attack0%
Movement+100%
Spell0%
Global+100%

Vision

Sight10
Lite14
Infravision15
See Stealth77.765944659807
See Invisible78.765944659807
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage67
Accuracy46
Crit Chance20%
APR10
Speed1.00

Offense: Spell

Spellpower101
Crit Chance86%
Speed1

Offense: Mind

Mindpower64
Crit Chance16%
Speed1

Offense: Damage Bonus

Blight+51%
Arcane+70%
Cold+66%
All+25%
Lightning+29%
Physical+29%
Darkness+186%
Fire+29%
Nature+34%

Offense: Damage Penetration

Darkness+83%
Temporal+40%
Nature+45%
Arcane+35%
Cold+83%
All+25%

Defense: Base

Armour (hardiness)79 (48.304188961773%)
Defense89
Ranged Defense89
Fatigue0
Physical Save64
Spell Save77
Mental Save58

Defense: Resistances

Nature+ 34%( 70%)
Lightning+ 51%( 70%)
Light+ 41%( 70%)
Cold+ 37%( 70%)
Darkness+ 68%( 70%)
Arcane+ 49%( 70%)
Fire+ 39%( 70%)
All+ 30%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance100%
Poison Resistance100%
Blind Resistance93%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
3/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
1/5
0/5
0/5
Spell / Nightfall1.50
5/5
5/5
1/5
4/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
4/5
5/5
4/5
5/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Eradication1.30
1/5
1/5
1/5
5/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
1/5
1/5
5/5
0/5
Spell / Animus1.30
4/5
1/5
1/5
5/5

Generic Talents

Technique / Combat training1.00
3/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Spectre1.30
2/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
5/5
0/5
0/5
Race / Whitehooves1.00
5/5
3/5
2/5
1/5
Spell / Necrosis1.30
5/5
1/5
5/5
5/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
done
active
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By WHNC the Whitehoof Necromancer level 3
11st Retaking 124th year of Ascendancy at 11:51
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By WHNC the Whitehoof Necromancer level 12
21st Retaking 124th year of Ascendancy at 04:17
see stats
Do not go gentle into that good night (Insane (Roguelike) difficulty) Trapped John.
By WHNC the Whitehoof Necromancer level 50
31st Loss 124th year of Ascendancy at 20:19
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By WHNC the Whitehoof Necromancer level 50
13rd Destruction 124th year of Ascendancy at 19:07
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By WHNC the Whitehoof Necromancer level 31
30th Revenge 124th year of Ascendancy at 09:15
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By WHNC the Whitehoof Necromancer level 40
41st Pain 124th year of Ascendancy at 10:00
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By WHNC the Whitehoof Necromancer level 10
17th Retaking 124th year of Ascendancy at 03:21
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By WHNC the Whitehoof Necromancer level 20
8th Revenge 124th year of Ascendancy at 12:16
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By WHNC the Whitehoof Necromancer level 30
26th Revenge 124th year of Ascendancy at 00:04
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By WHNC the Whitehoof Necromancer level 40
40th Pain 124th year of Ascendancy at 12:47
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By WHNC the Whitehoof Necromancer level 50
27th Loss 124th year of Ascendancy at 14:22
see stats
Merry wintertide! (Insane (Roguelike) difficulty) Finish the Santascape event and free the little helper elves.
By WHNC the Whitehoof Necromancer level 40
40th Pain 124th year of Ascendancy at 20:51
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By WHNC the Whitehoof Necromancer level 50
6th Remembrance 125th year of Ascendancy at 05:36
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By WHNC the Whitehoof Necromancer level 50
32nd Destruction 124th year of Ascendancy at 02:32
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By WHNC the Whitehoof Necromancer level 36
35th Revenge 124th year of Ascendancy at 21:18
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By WHNC the Whitehoof Necromancer level 43
14th Loss 124th year of Ascendancy at 11:33
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By WHNC the Whitehoof Necromancer level 28
24th Revenge 124th year of Ascendancy at 12:23
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By WHNC the Whitehoof Necromancer level 1
10th Retaking 124th year of Ascendancy at 13:08
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By WHNC the Whitehoof Necromancer level 50
34th Destruction 124th year of Ascendancy at 19:13
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By WHNC the Whitehoof Necromancer level 47
25th Loss 124th year of Ascendancy at 07:49
see stats
The Rat Lich (Insane (Roguelike) difficulty) Killed the terrible Rat Lich.
By WHNC the Whitehoof Necromancer level 50
14th Destruction 124th year of Ascendancy at 01:57
see stats
To the Bitter End (Insane (Roguelike) difficulty) You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By WHNC the Whitehoof Necromancer level 50
35th Destruction 124th year of Ascendancy at 06:29
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By WHNC the Whitehoof Necromancer level 38
4th Pain 124th year of Ascendancy at 01:22
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By WHNC the Whitehoof Necromancer level 16
43rd Retaking 124th year of Ascendancy at 19:43
see stats

Log


Ran for 4 turns (stop reason: hostile spotted to the north (Anorithil patrol)).


Today is the 16th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:11.


There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a way into a strange cave here (press '' or right click to use).

There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Ran for 7 turns (stop reason: terrain change on the right).


Ran for 2 turns (stop reason: terrain ahead blocks).


Saving done.


Ran for 2 turns (stop reason: terrain change on left side).


Ran for 8 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).