SGL the level 10 Dwarf Alchemist by laignitt

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp10 / 70%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity8 (base 10)
Constitution25 (base 13)
Magic32 (base 34)
Willpower17 (base 14)
Cunning18 (base 18)

Resources

Life396/396
Mana168/168
Healing Factor1.1245178243369
Regeneration1.4056472804211

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage33
Accuracy2
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance11%
Speed1

Offense: Mind

Mindpower19
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+5%
Cold+2%
Fire+29%
All+2%

Offense: Damage Penetration

Lightning+5%
Temporal+5%
Blight+5%
Cold+15%
Acid+10%

Defense: Base

Armour (hardiness)11 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save20
Spell Save17
Mental Save24

Defense: Resistances

Acid+ 26%( 70%)
Cold+ 36%( 70%)
Temporal+ 13%( 70%)
Mind+ 16%( 70%)
Lightning+ 29%( 70%)
Fire+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance22%
Pinning Resistance21%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance60%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
2/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By SGL the Dwarf Alchemist level 10
3rd Flare 122nd year of Ascendancy at 18:14
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By SGL the Dwarf Alchemist level 6
76th Pyre 122nd year of Ascendancy at 18:33
see stats

Log

Ran for 2 turns (stop reason: at exit).

Character control switched to SGL.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
There is a way to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:28.


There is an exit to the worldmap here (press '' or right click to use).