Beam me up! the level 1 Drem Archmage by pseudoku

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceDrem
ClassArchmage
Level / Exp1 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic20 (base 18)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life94/94
Mana110/110
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save8
Spell Save11
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 2 turns (stop reason: hostile spotted to the northeast (protoplasmic controller)).


Beam me up! casts
Lightning.
Beam me up! hits Protoplasmic controller for 60 lightning damage.

Beam me up! casts
Ice Shards.
Beam me up!'s Ice Shards hits Protoplasmic controller for
64 cold damage.
Beam me up!'s Ice Shards killed Protoplasmic controller!

Resting starts...

Talent Lightning is ready to use.
Talent Ice Shards is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Beam me up! wears:
deadly quiver of elm arrows (16/16, 125% power, 5 apr).

Beam me up! wears (replacing
shimmering elm magestaff (100% power, 2 apr, cold element)): elm magestaff of illumination (100% power, 2 apr, cold element).

Resting starts...

Talent Command Staff is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


Beam me up! refocuses the energies of his staff.
Resting starts...

Talent Command Staff is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).