Psih the level 5 Cornac Mindslayer by Marmidon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassMindslayer
Level / Exp5 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 11)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower20 (base 19)
Cunning25 (base 24)

Resources

Life148/148
Psi60/60
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy25
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense9.4
Ranged Defense9.4
Fatigue11
Physical Save9.1
Spell Save10.5
Mental Save15.75

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (2/4)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
5/5
2/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
2/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

active
active
active
active
active

Equipment

Psionic focus
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 14 turns (stop reason: didn't move).

Ran for 8 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 3 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Psih deactivates Kinetic Aura.

Psih deactivates Beyond the Flesh.

Psih deactivates Augmentation.

Psih deactivates Kinetic Shield.

Psih deactivates Thermal Shield.

Psih deactivates Skate.