Sleep the level 9 Cornac Solipsist by Marmidon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSolipsist
Level / Exp9 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower40 (base 33)
Cunning27 (base 23)

Resources

Life147/147
Mana158/178
Psi170/170
Psi_feedback0/100
Healing Factor1.3
Regeneration1.755

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage7
Accuracy28
Crit Chance9%
APR12
Speed1.00

Offense: Offhand

Damage10
Accuracy28
Crit Chance10%
APR18
Speed1.00

Offense: Spell

Spellpower14
Crit Chance8%
Speed1

Offense: Mind

Mindpower35.9
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense20.5
Ranged Defense20.5
Fatigue0
Physical Save19.575
Spell Save20.6875
Mental Save25.1625

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Psionic / Psychic Assault1.30
1/5
1/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
3/5
3/5
1/5
0/5
Psionic / Solipsism1.30
3/5
0/5
0/5
0/5
Psionic / Slumber1.30
0/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Psionic / Feedback1.30
1/5
1/5
0/5
0/5
Psionic / Mentalism1.30
1/5
2/5
0/5
0/5
Psionic / Dreaming1.30
1/5
1/5
2/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Sleep the Cornac Solipsist level 8
8th Mirth 122nd year of Ascendancy at 11:45
see stats

Log

Ran for 27 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Sleep wears (replacing
rough leather belt): Girdle of the Calm Waters.

You gain 0.35 gold from the transmogrification of
quick ash wand of trap destruction [power 30] (11 cooldown).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 2.79 gold from the transmogrification of
rough leather sling of nature.
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (3-3.3 power, 12 apr, nature damage).
You gain 3.08 gold from the transmogrification of
hateful iron dagger of phasing (10.5-13.65 power, 10 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, darkness element).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 26; turns 3; dispells darkness).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:36.


There is a Shatur (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Saving done.

Sleep deactivates Premonition.

Sleep deactivates Thought-Form: Bowman.

Sleep deactivates Chant of Fortress.