Halydig the level 10 Sentient Crystal Elementist by necroviper

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Runic Golem 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSentient Crystal
ClassElementist
Level / Exp10 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution13 (base 11)
Magic41.327234328328 (base 28)
Willpower30 (base 30)
Cunning16 (base 10)

Resources

Life210/210
Mana253/253
Positive0/77
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1
See Stealth3
See Invisible3

Offense: Mainhand

Damage16
Accuracy4
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower35.663617164164
Crit Chance6%
Speed1

Offense: Mind

Mindpower23.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)9.7090066835658 (38%)
Defense15.3
Ranged Defense21.095468774933
Fatigue0
Physical Save14.575
Spell Save24.919766007457
Mental Save20.9875

Defense: Resistances

All+ 1%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance100%
Poison Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Elementalism1.30
2/5
1/5
0/5
0/5
Spell / Earth1.30
1/5
2/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Elemental fusion1.30
0/5
0/5
0/5
0/5
0/5
1/5
Spell / Air1.30
1/5
2/5
1/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Crystal1.00
2/5
5/5
1/5
0/5
Spell / Force1.30
1/5
1/5
1/5
0/5
Spell / Divination1.40
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
done

Equipment

On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Crystal-imbued Gem
Main armor
Cloak
Light source

Inventory

Achievements

Level 10 Got a character to level 10.
By Halydig the Sentient Crystal Elementist level 10
2nd Flare 122nd year of Ascendancy at 06:20
see stats
The Arena Unlocked Arena mode.
By Halydig the Sentient Crystal Elementist level 5
6th Mirth 122nd year of Ascendancy at 01:08
see stats

Log

You gain 0.90 gold from the transmogrification of high-capacity quiver of elm arrows (50/50, 13.5-18.9 power, 5 apr).
You gain 1.02 gold from the transmogrification of
sandstone wardstone of acid warding.
You gain 1.51 gold from the transmogrification of
impenetrable iron plate armour of temporal resistance (3 def, 12 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of strength (+3) (0 def, 1 armour).
You gain 4.53 gold from the transmogrification of
iron waraxe 'Bethoyaba' (12.5-17.5 power, 2 apr).
You gain 5.41 gold from the transmogrification of
Undeathgrit (10-12 power, 2 apr, cold element).
You gain 3.99 gold from the transmogrification of
Darkrage.
You gain 1.20 gold from the transmogrification of
gifted mossy mindstar of balance (2.5-2.75 power, 12 apr, nature damage).
You gain 1.35 gold from the transmogrification of
iron dagger of erosion (10-13 power, 5 apr).
There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Halydig deactivates Stone Skin.

Halydig deactivates Crystal Crawl.

Halydig deactivates Feather Wind.