JAEMz the level 7 Cornac Shadowblade by binarygod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassShadowblade
Level / Exp7 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity20 (base 20)
Constitution10 (base 10)
Magic22 (base 20)
Willpower15 (base 10)
Cunning20 (base 20)

Resources

Life-4/173
Mana145/161
Stamina74/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision6
See Stealth31.719706428051
See Invisible31.719706428051

Offense: Mainhand

Damage18
Accuracy29
Crit Chance11%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy29
Crit Chance11%
APR5
Speed1.00

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+10%
Lightning+10%

Defense: Base

Armour (hardiness)3 (47.820069204152%)
Defense27
Ranged Defense27
Fatigue0
Physical Save18
Spell Save12
Mental Save21

Defense: Resistances

Physical+ 10%( 70%)
Lightning+ 15%( 70%)
Temporal+ 4%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Technique / Duelist1.20
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Cunning / Shadow magic1.30
2/5
1/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
2/5
2/5
0/5
1/5

Effects

talent
beneficial effect

Quests

active
active
done
done
done
done
active
active
active

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

JAEMz uses Infusion: Wild.
JAEMz is free from the ice.

JAEMz is cured!

JAEMz lessens the pain.

JAEMz casts Teleport.

The Shade casts Rune: Manasurge.

The Shade starts to surge mana.

Skeleton warrior is not dazed anymore.


Resting starts...

JAEMz stops regenerating health quickly.

JAEMz feels pain again.

Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.
Talent Rush is ready to use.
Talent Teleport is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


JAEMz rushes out!

The Shade is dazed!

The Shade hits JAEMz for 8 physical, 8 physical (16 total damage).
JAEMz hits The Shade for 24 physical, 4 temporal, 11 darkness, 19 physical, 11 darkness (69 total damage).
The Shade misses JAEMz.

JAEMz uses Flurry.

The Shade is not dazed anymore.

The Shade hits JAEMz for 8 physical, 8 physical, 8 physical, 8 physical, 8 physical, 8 physical (48 total damage).
JAEMz hits The Shade for 13 physical, 4 temporal, 11 darkness, 13 physical, 11 darkness, 15 physical, 4 temporal, 11 darkness, 13 physical, 11 darkness, 14 physical, 4 temporal, 11 darkness, 10 physical, 11 darkness (155 total damage).
The Shade casts Freeze.

Saving game...