Imdin the level 6 Blackback Druid by metastu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceBlackback
ClassDruid
Level / Exp6 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity11 (base 11)
Constitution11 (base 10)
Magic34 (base 28)
Willpower25 (base 18)
Cunning10 (base 10)

Resources

Life184/184
Equilibrium30
Healing Factor1
Regeneration1.200903450804

Speed

Mental0%
Attack0%
Movement+15.317521536204%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision2
See Invisible2

Offense: Mainhand

Damage20
Accuracy32
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower30.5
Crit Chance9%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Temporal+10%
Darkness+10%
Physical+16%
Fire+3%
Cold+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save14.15
Spell Save20.325
Mental Save12.25

Defense: Resistances

Lightning+ 6%( 70%)
Acid+ 10%( 70%)
Cold+ 15%( 70%)
Blight+ 5%( 70%)
Physical+ 5%( 70%)
Fire+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Fear Resistance20%
Pinning Resistance20%
Poison Resistance10%
Knockback Resistance21%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Wild-gift / Woodland1.30
0/5
0/5
0/5
0/5
Wild-gift / Winds1.30
2/5
1/5
0/5
0/5
Wild-gift / Minerals1.30
1/5
1/5
0/5
0/5
Wild-gift / Land1.30
1/5
1/5
0/5
0/5
Wild-gift / Weather1.30
3/5
0/5
0/5
0/5
Wild-gift / Seas1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Seasons1.30
0/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Blackback1.00
4/5
0/5
0/5
Wild-gift / Gaias-embrace1.30
3/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Quiver
Light source
On hands
Main armor

Inventory

Achievements

Log

Imdin activates Tremors.
The ground start to tremble.
Imdin deactivates Zephyr.

Imdin activates Zephyr.

The wind picks up.
Resting starts...

Talent Prism-Light is ready to use.
Talent Rolling Boulder is ready to use.
Talent Musk Spray is ready to use.
Rested for 32 turns (stop reason: all resources and life at maximum).


You pickup 0.55 gold pieces.

Imdin picks up (p.):
surging elm magestaff (10-12 power, 2 apr, arcane damage).
Imdin picks up (q.):
iron waraxe of banishment (7-9.8 power, 2 apr).
Imdin picks up (v.):
spinel.
You pickup 0.75 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.60 gold pieces.

You pickup 0.85 gold pieces.

You pickup 0.75 gold pieces.

Imdin picks up (A.):
quartz.
Imdin picks up (t.):
nuummite.
Imdin picks up (t.):
nuummite.
Imdin picks up (u.):
verdite.
Imdin picks up (t.):
nuummite.
Imdin picks up (u.):
verdite.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).