better idea? the level 7 Cornac Shadowblade by mianton

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassShadowblade
Level / Exp7 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity13 (base 13)
Constitution10 (base 10)
Magic23 (base 23)
Willpower12 (base 10)
Cunning24 (base 24)

Resources

Life173/173
Mana116/116
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy19
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage8
Accuracy19
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower24
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense13
Ranged Defense13
Fatigue7
Physical Save12
Spell Save17
Mental Save17

Defense: Resistances

Lightning+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Duelist1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
2/5
0/5
0/5
Technique / Dual techniques1.20
0/5
0/5
0/5
0/5
Cunning / Shadow magic1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.00
4/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
4/5
2/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
0/5
1/5
0/5
1/5

Effects

talent
talent

Quests

active
done
failed
failed
active
active

Equipment

On head
Around neck
In main hand
Main armor
Light source
Cloak
In off hand

Inventory

Achievements

Log


Resting starts...

Today is the 11st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Talent Stealth is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Rested for 31 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 6.51 gold from the transmogrification of
iron pickaxe 'Airtrail' (dig speed 39 turns).
You gain 1.70 gold from the transmogrification of
acidic iron shield of lightning resistance (+15%) (4 def, 2 armour, 23 block).
You gain 4.47 gold from the transmogrification of
Phlegmripper (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.51 gold from the transmogrification of
umbral rough leather gloves of magic (+2) (0 def, 1 armour).
You gain 1.15 gold from the transmogrification of
acidic iron waraxe of massacre (17.5-24.5 power, 2 apr).
You gain 2.95 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, lightning element).
You gain 1.22 gold from the transmogrification of
nature's mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.90 gold from the transmogrification of
horrifying mossy mindstar of resolve (3-3.3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (resist 16%; cure physical).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Better idea? deactivates Shadow Combat.

Better idea? deactivates Blur Sight.