Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.1 |
| Addons | Items Vault 1.0.1Donators/Buyers bonus! Stone Wardens DLC Class 1.0.5Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Adventure |
| Sex | Male |
| Race | Shalore |
| Class | Anorithil |
| Level / Exp | 50 / 701% |
| Size | medium |
| Lifes / Deaths | Killed by Emitta the skeleton master archer at level 22 on the 2nd Pyre 123rd year of Ascendancy at 22:30 0 / 9Killed by elven blood mage at level 24 on the 14th Pyre 123rd year of Ascendancy at 07:52 Killed by Quaeth the wretchling at level 29 on the 50th Pyre 123rd year of Ascendancy at 18:43 Killed by Rysek the halfling at level 29 on the 75th Pyre 123rd year of Ascendancy at 05:46 Killed by Kildha the Invader at level 40 on the 60th Regrowth 124th year of Ascendancy at 19:06 Killed by Malorrot the Crusher at level 47 on the 36th Pyre 124th year of Ascendancy at 14:51 Killed by Malorrot the Crusher at level 47 on the 36th Pyre 124th year of Ascendancy at 17:04 Killed by Elandar at level 50 on the 39th Pyre 124th year of Ascendancy at 07:25 Killed by Linaniil, Supreme Archmage of Angolwen at level 50 on the 77th Pyre 124th year of Ascendancy at 08:59 |
Primary Stats
| Strength | 39 (base 20) |
| Dexterity | 32 (base 7) |
| Constitution | 65 (base 60) |
| Magic | 102 (base 60) |
| Willpower | 49 (base 32) |
| Cunning | 102 (base 60) |
Resources
| Life | -84/1126 |
| Positive | 161/167 |
| Negative | 99/167 |
| Healing Factor | 1.3643001898884 |
| Regeneration | 0.3410750474721 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +39% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
| Infravision | 5 |
| See Stealth | 12 |
| See Invisible | 32 |
Offense: Barehand
| Damage | 50 |
| Accuracy | 43 |
| Crit Chance | 70% |
| APR | 10 |
| Speed | 1.20 |
Offense: Spell
| Spellpower | 69.25 |
| Crit Chance | 92% |
| Speed | 1 |
Offense: Mind
| Mindpower | 55.033333333333 |
| Crit Chance | 53% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +77% |
| Acid | +25% |
| Light | +37% |
| Nature | +31% |
| Blight | +25% |
| Physical | +56% |
| Fire | +40% |
| All | +17% |
Offense: Damage Penetration
| Darkness | +22% |
| Arcane | +10% |
| Fire | +25% |
| Light | +10% |
Defense: Base
| Armour (hardiness) | 23 (30%) |
| Defense | 41.566666666667 |
| Ranged Defense | 41.566666666667 |
| Fatigue | 5 |
| Physical Save | 63.193097491553 |
| Spell Save | 68.305597491554 |
| Mental Save | 59.825 |
Defense: Resistances
| Acid | + 27%( 70%) |
| Physical | + 56%( 70%) |
| Cold | + 24%( 70%) |
| All | + 22%( 70%) |
| Lightning | + 32%( 70%) |
| Light | + 40%( 70%) |
| Darkness | + 70%( 70%) |
| Fire | + 63%( 70%) |
| Nature | + 44%( 70%) |
Defense: Immunities
| Pinning Resistance | 44% |
| Disarm Resistance | 44% |
| Confusion Resistance | 10% |
| Silence Resistance | 80% |
| Stun Resistance | 100% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 33% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Controlled Phase DoorUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport in a range of 10. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 422 damage for 6 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 23% for 7 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 1042% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 4 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Magic stat. |
Class Talents
| Celestial / Eclipse | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Celestial / Glyphs | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Celestial / Twilight | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Star fury | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Sun | 1.40 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Celestial / Light | 1.30 |
| 3/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Celestial / Hymns | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Celestial / Chants | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Secrets of the Eternals |
| talent | Hymn of Moonlight |
| talent | Corona |
| talent | Chant of Fortitude |
| detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
| beneficial effect | The target's spellpower has been increased by 6. Spellsurge |
| detrimental effect | Your body is cauterizing, burning for 39.89 damage each turn. Cauterize |
| beneficial effect | The target is out of phase with reality, increasing defense by 5, resist all by 0%, and the duration of all timed effects by 0%. Out of Phase |
| beneficial effect | Increases the effectiveness of all healing the target receives by 36%. Empowered Healing |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there againYou talked to the Elder in Last Hope who in turn told you to talk to Tannen, who lives in the north of the city. You gave the Orb of Many Ways to Tannen to study while you look for the athame and diamond in Reknor. You brought back the diamond and athame to Tannen who asked you to check the tower of Telmur, looking for a text of portals, although he is not sure it is even there. He told you to come back in a few days. Tannen revealed himself as the vile scum he really is and trapped you in his tower. | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved Magic by +2. | done |
You failed to protect the lost anorithil from death by Shining Toaster. Escort: lost anorithil (level 1 of Dreadfell) | failed |
You successfully escorted the lost anorithil to the recall portal on level 3 of Dreadfell. Escort: lost anorithil (level 3 of Dreadfell)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 6 of Dreadfell. Escort: lost anorithil (level 6 of Dreadfell)As a reward you improved talent Bathe in Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 7 of Dreadfell. Escort: lost sun paladin (level 7 of Dreadfell)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You failed to protect the lost warrior from death by Lady Zoisla the Tidebringer. Escort: lost warrior (level 2 of Ruins of Kor'Pul) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You failed to protect the temporal explorer from death by ghast. Escort: temporal explorer (level 8 of Dreadfell) | failed |
You have vanquished the masters of the Orc Pride. Now you must venture inside the most dangerous place of this world: the High Peak. Falling Toward ApotheosisSeek the Sorcerers and stop them before they bend the world to their will. To enter, you will need the four orbs of command to remove the shield over the peak. The entrance to the peak passes through a place called 'the slime tunnels', probably located inside or near Grushnak Pride. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You found an ancient tome about gems. Lost KnowledgeYou should bring it to the jeweler in the Gates of Morning. | active |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girlYou talked for a while and it seems she has a crush on you. Melinda decided to come live with you in your Fortress. | active |
Nagas are invading the slazish fens. The Sunwall cannot fight on two fronts; you need to stop the invaders before it is too late. Serpentine InvadersLocate and destroy the invaders' portal. * You have destroyed the naga portal. The invasion is stopped. * You are back in Var'Eyal, the Far East as the people from the west call it. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 957. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | active |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. You have aided Marus of Elvala in creating an elixir of mysticism. You have aided Marus of Elvala in creating an elixir of mastery. You have aided Agrimley the hermit in creating an elixir of explosive force. Agrimley the hermit has completed an elixir of focus without your aid. Ungrol of Last Hope has completed an elixir of brawn without your aid. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
Ukllmswwik asked you to take his portal to the Temple of Creation and kill Slasul who has turned mad. The Temple of Creation* You have killed both Ukllmswwik and Slasul, betraying them both. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * You have destroyed Vor. * You have destroyed Grushnak. * You have destroyed Gorbat. * All the bastions of the Pride lie in ruins, their masters destroyed. High Sun Paladin Aeryn would surely be glad of the news! | completed |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | blightbringer's pair of drakeskin leather boots of speed (0 def, 5 armour) blightbringer's pair of drakeskin leather boots of speed (0 def, 5 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +6 Mag Changes damage: +8% blight / +8% acid Disease immunity: +41% Spellpower: +6 Movement speed: +20% A pair of boots made of leather. |
| On hands | Dakhtun's Gauntlets (0 def, 6 armour) Dakhtun's Gauntlets (0 def, 6 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. [Unique] Type: armor / hands ; tier 5 When wielded/worn: Physical crit. chance: +10.0% Armour: +6 Changes stats: +6 Str / +6 Mag Changes damage: +10% physical Critical mult.: +50.00% Spell crit. chance: +10% Fashioned by Grand Smith Dakhtun in the Age of Allure, these dwarven-steel gauntlets have been etched with golden arcane runes and are said to grant the wearer unparalleled physical and magical might. |
| On head | elven-silk wizard hat 'Beifast' (3 def, 0 armour) elven-silk wizard hat 'Beifast' (3 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes stats: +9 Cun Damage when the wearer is hit: 12 arcane Changes resistances: +36% darkness / +40% physical Changes resistances penetration: +10% arcane Changes damage: +30% darkness / +26% physical Critical mult.: +5.00% Spell save: +6 Mental save: +15 Mana when firing critical spell: +2.00 Spellpower on spell critical (stacks up to 3 times): +2 Maximum hate: +27.00 Maximum vim: +10.00 Spellpower: +6 Mindpower: +20 Mental crit. chance: +10% Defense after a teleport: +5 A pointy cloth hat, very wizardly... |
| Tool | Fortune's Eye Fortune's EyeCrafted by a master 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 4 When wielded/worn: Accuracy: +12 Defense: +12 Changes stats: +5 Lck / +5 Cun Changes resistances: +4% physical Changes damage: +3% physical Physical save: +10 Spell save: +10 Mental save: +10 See stealth: +12 See invisible: +12 It can be used to activate talent Track (costing 18 power out of 35/35) : Effective talent level: 2.0 Power cost: 18 out of 35/35. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 36 for 5 turns. The radius will increase with your Cunning. This finely crafted telescope once belonged to the explorer and adventurer Kestin Highfin. With this tool in hand he traveled in search of treasures all across Maj'Eyal, and before his death it was said his collection was incredibly vast. He often credited this telescope with his luck, saying that as long as he had it, he could escape any situation, no matter how dangerous. It is said he died confronting a demon seeking revenge for a stolen sword. His last known words were "Somehow this feels like an ending, yet I know there is so much more to find." |
| On fingers | conjurer's stralite ring of nature (+28%) conjurer's stralite ring of nature (+28%)Powered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes stats: +4 Wil / +6 Mag Changes resistances: +28% nature Changes damage: +14% nature Spellpower: +13 Rings can have magical properties. |
| On fingers | Scaldquake ScaldquakeCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +25 Defense: +6 Changes stats: +8 Cun / +9 Dex Damage when the wearer is hit: 8 lightning Changes resistances: +6% lightning / +9% fire Changes resistances penetration: +10% fire Changes damage: +3% fire Disarm immunity: +44% Pinning immunity: +44% Knockback immunity: +33% Maximum life: +44.00 Movement speed: +19% It can be used to activate talent Blinding Speed, placing all other charms into a 40 cooldown : Effective talent level: 4.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Description: Through rigorous training, you have learned to focus your actions for a short while, increasing your speed by 38% for 5 turns. Rings can have magical properties. |
| Around neck | Vox VoxPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 When wielded/worn: Silence immunity: +80% Maximum mana: +50.00 Maximum vim: +50.00 Spellpower: +9 Spell crit. chance: +4% See invisible: +20 No force can hope to silence the wearer of this amulet. |
| Main armor | Molten Skin (15 def, 12 armour) Molten Skin (15 def, 12 armour)Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 5 When wielded/worn: Physical crit. chance: +8.0% Armour: +12 Defense: +15 Changes stats: +6 Cun / +6 Mag Damage when the wearer hits(melee): 15 light / 30 fire Damage when the wearer hits(ranged): 15 light / 30 fire Damage when the wearer is hit: 30 fire Changes resistances: +20% fire / -5% cold / +12% light Changes resistances penetration: +10% light / +15% fire Changes damage: +10% all / +5% light / +20% fire Talent masteries: +0.10 Celestial / Sun +0.10 Spell / Wildfire +0.10 Spell / Fire Critical mult.: +20.00% Spellpower: +15 Spell crit. chance: +10% It can be used to activate talent Blastwave (costing 12 power out of 16/16) : Effective talent level: 4.4 Power cost: 12 out of 16/16. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: A wave of fire emanates from you with a radius of 5, knocking back anything caught inside and setting them ablaze, doing 219.60 fire damage over 3 turns. The damage will increase with your Spellpower. This mass of fused molten bone from the Heavy Sentinel radiates intense power. It still glows red with the heat of the Sentinel's core, and yet seems to do you no harm. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% darkness / +15% light Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +6 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| Cloak | shadow elven-silk cloak of fog (10 def, 0 armour) shadow elven-silk cloak of fog (10 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +10 Changes resistances: +17% fire / +17% darkness / +11% light Changes resistances penetration: +12% darkness Changes damage: +15% darkness Stealth bonus: +21 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around waist | skylord's hardened leather belt of dampening skylord's hardened leather belt of dampeningInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +4 Str / +4 Dex / +2 Wil / +2 Cun Changes resistances: +7% fire / +7% cold / +7% lightning / +6% acid Physical save: +13 Spell save: +11 Mental save: +14 A belt that goes around your waist. |
Inventory
heroism infusion of the psychic (+13 for 9 turns, die at -826) heroism infusion of the psychic (+13 for 9 turns, die at -826)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 13 for 9 turns. Also while Heroism is active, you will only die when reaching -826 life. However, when below 0 you cannot see how much life you have left, and you will die if you did not heal before the effect ends. It will always increase your three highest stats. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
wild infusion of the wizard (resist 23%; cure physical) wild infusion of the wizard (resist 23%; cure physical)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 23% for 5 turns. Its effects scale with your Magic stat. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Ancient Tome titled 'Gems and their uses' Ancient Tome titled 'Gems and their uses'0.10 Encumbrance. [Plot Item] Type: scroll / tome Magical scrolls can have wildly different effects! Most of them function better with a high Magic score |
voratun amulet of the fish voratun amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 5 When wielded/worn: Changes resistances: +19% cold Allows you to breathe in: water Amulets can have magical properties. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: jewelry / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to not be of this world, switching rapidly. If used near a portal it could probably activate it. |
Issaromivor the Shimmervault Issaromivor the ShimmervaultInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Physical power: +15 Changes stats: +10 Str / +2 Wil / +22 Con Changes resistances: +14% nature Changes damage: +6% lightning Physical save: +20 Spell save: +40 Mental save: +3 Poison immunity: +21% Disease immunity: +25% Equilibrium when hit: +0.16 Psi per kill: +3.00 Maximum stamina: +67.00 Mindpower: +4 Heals friendly targets nearby when you use a nature summon: +30 Rings can have magical properties. |
marksman's steel ring of darkness (+22%) marksman's steel ring of darkness (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +6 Changes stats: +3 Dex Changes resistances: +22% darkness Changes damage: +11% darkness Rings can have magical properties. |
treant's voratun ring of clarity treant's voratun ring of clarityInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes resistances: +13% nature Physical save: +18 Mental save: +7 Poison immunity: +24% Disease immunity: +20% Confusion immunity: +49% Rings can have magical properties. |
wizard's stralite ring of pilfering wizard's stralite ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +10 Armour penetration: +10 Defense: +7 Changes stats: +5 Mag Spell save: +10 It can be used to activate talent Disengage, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: 7.0 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
Eclipse (18-21.6 power, 4 apr, darkness damage) Eclipse (18-21.6 power, 4 apr, darkness damage)Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 18.0 - 21.6 Uses stat: 110% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% physical / +15% temporal / +15% darkness / +15% light Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff Spellpower: +12 Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
Sceptre of the Archlich (40-48 power, 12 apr, darkness damage) Sceptre of the Archlich (40-48 power, 12 apr, darkness damage)Requires: - Magic 40 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 40.0 - 48.0 Uses stat: 130% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +12 Attack speed: 100% When wielded/worn: Changes damage: +26% darkness Talent masteries: +0.20 Spell / Necrotic minions +0.20 Celestial / Star fury +0.10 Spell / Advanced necrotic minions Spellpower: +28 Spell crit. chance: +14% This sceptre, carved of ancient, blackened bone, holds a single gem of deep obsidian. You feel a dark power from deep within, looking to get out. |
Goridodas the elven-silk cloak (12 def, 0 armour) Goridodas the elven-silk cloak (12 def, 0 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +4 Defense: +12 Fatigue: -4% Changes stats: +5 Str / +4 Con Changes resistances: +16% darkness Changes resistances penetration: +13% darkness Changes damage: +13% darkness / +6% physical Stealth bonus: +15 Physical save: +24 Maximum life: +105.00 Healing mod.: +15% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Black Robe (6 def, 0 armour) Black Robe (6 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 5 When wielded/worn: Physical power: +10 Defense: +6 Changes stats: +5 Mag / +4 Wil / +3 Cun Spell save: +25 Blindness immunity: +50% Spellpower: +30 See invisible: +10 Talent on hit(spell): Blood Grasp (5% chance level 3). Talent on hit(spell): Soul Rot (5% chance level 3). Talent on hit(spell): Bone Spear (5% chance level 3). A silk robe, darker than the darkest night sky, it radiates power. |
umbral hardened leather gloves of magic (+3) (0 def, 2 armour) umbral hardened leather gloves of magic (+3) (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +3 Mag Damage when the wearer hits(melee): 5 darkness Changes resistances: +6% darkness Changes damage: +5% darkness / +3% arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
aegis elven-silk wizard hat of decomposition (3 def, 0 armour) aegis elven-silk wizard hat of decomposition (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 Changes resistances: +3% fire / +5% cold / +5% lightning / +5% acid / +5% nature / +3% blight / +5% light / +8% darkness / +5% temporal Talent mastery: +0.15 Spell / Aegis Life regen: +3.30 Maximum life: +35.00 A pointy cloth hat, very wizardly... |
Lunar Shield (12 def, 7 armour, 250 block) Lunar Shield (12 def, 7 armour, 250 block)Requires: - Strength 35 - Talent Armour Training (level 2) Powered by arcane forces 7.00 Encumbrance. [Unique] Type: armor / shield ; tier 5 When wielded/worn: Armour: +7 Defense: +12 Ranged Defense: +5 Fatigue: +2% Changes resistances: +25% darkness Changes damage: +15% darkness Talent masteries: +0.20 Celestial / Star fury +0.10 Celestial / Twilight Talent granted: +5 Block Spellpower: +10 Light radius: +1 Talent on hit(spell): Moonlight Ray (10% chance level 2). A large section of chitin removed from Nimisil. It continues to give off a strange white glow. |
46 alchemist agate 46 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Gems can be sold for money or used in arcane rituals. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Elemental Orb (Orb of Command) Elemental Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Mag It can be used to use the orb, costing 1 power out of 1/1. Flames swirl on the icy surface of this orb. |
Orb of Destruction (Orb of Command) Orb of Destruction (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Str It can be used to use the orb, costing 1 power out of 1/1. Visions of death and destruction fill your mind as you lift this orb. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Atamathon's Ruby Eye Atamathon's Ruby Eye0.00 Encumbrance. [Plot Item] Type: gem / red ; tier 5 When wielded/worn: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 When used to imbue an object: Damage when the wearer is hit: 100 fire Changes damage: +20% fire Pinning immunity: +50% Maximum life: +60.00 Light radius: +2 One of the ruby eyes of the legendary giant golem: Atamathon. It is said it was made by the halflings during the Age of Pyre as a weapon against the orcs. Even though it was destroyed it managed to deal a crippling blow by killing their leader, Garkul the Devourer. |
3 bloodstone 3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
7 fire opal 7 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
Pearl of Life and Death Pearl of Life and DeathInfused by nature 2.00 Encumbrance. [Unique] Type: gem / white When carried: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con / +10 Lck Changes resistances: +7% all Changes damage: +7% all Stun/Freeze immunity: +100% Light radius: +1 A pearl, three times a normal sized one, that glitters in infinite colours, with slight patterns ever shifting away. |
8 diamond 8 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
3 moonstone 3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
3 pearl 3 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy
The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.
You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.
The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.
Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.
You may continue playing and enjoy the rest of the world.
While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.
After your victory you came back to Last Hope and reunited with Melinda, who after many years remains free of demonic corruption.
You lived together and led a happy life. Melinda even learned a few adventurer's tricks and you both traveled Eyal, making new legends.
Achievements
A dangerous secret
Found the mysterious staff and told Last Hope about it.By Shining Toaster the Shalore Anorithil level 27
26th Pyre 123rd year of Ascendancy at 05:15 see stats
A different point of view
Learned the five chapters of Orc history through loremaster Hadak's tales.By Shining Toaster the Shalore Anorithil level 19
59th Regrowth 123rd year of Ascendancy at 07:15 see stats
Against all odds
Killed Ukruk in the ambush.By Shining Toaster the Shalore Anorithil level 26
24th Pyre 123rd year of Ascendancy at 15:12 see stats
Anti-Antimagic!
Destroyed the Ziguranth camp with your Rhaloren allies.By Shining Toaster the Shalore Anorithil level 27
29th Pyre 123rd year of Ascendancy at 04:23 see stats
Arachnophobia
Destroyed the spydric menace.By Shining Toaster the Shalore Anorithil level 33
20th Haze 123rd year of Ascendancy at 12:17 see stats
Are you out of your mind?!
Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.By Shining Toaster the Shalore Anorithil level 50
67th Pyre 124th year of Ascendancy at 07:56 see stats
Atamathoned!
Killed the giant golem Atamathon after foolishly reactivating it.By Shining Toaster the Shalore Anorithil level 50
52nd Pyre 124th year of Ascendancy at 15:42 see stats
Back and there again
Opened a portal to the Far East from Maj'Eyal.By Shining Toaster the Shalore Anorithil level 38
44th Regrowth 124th year of Ascendancy at 10:56 see stats
Bringer of Doom
Killed a Bringer of Doom.By Shining Toaster the Shalore Anorithil level 27
29th Pyre 123rd year of Ascendancy at 23:11 see stats
Clone War
Destroyed your own Shade.By Shining Toaster the Shalore Anorithil level 32
78th Dusk 123rd year of Ascendancy at 23:44 see stats
Curse Lifter
Killed Ben Cruthdar the Cursed.By Shining Toaster the Shalore Anorithil level 14
78th Dusk 122nd year of Ascendancy at 03:36 see stats
Demonic Invasion
Stopped a demonic invasion by closing their portal.By Shining Toaster the Shalore Anorithil level 40
60th Regrowth 124th year of Ascendancy at 21:21 see stats
Destroyer of the creation
Killed Slasul.By Shining Toaster the Shalore Anorithil level 45
12nd Pyre 124th year of Ascendancy at 02:36 see stats
Destroyer's bane
Killed Golbug the Destroyer.By Shining Toaster the Shalore Anorithil level 30
2nd Summertide 123rd year of Ascendancy at 08:02 see stats
Evil denied
Won ToME by preventing the Void portal from opening.By Shining Toaster the Shalore Anorithil level 50
39th Pyre 124th year of Ascendancy at 08:46 see stats
Exterminator
Killed 1000 creatures.By Shining Toaster the Shalore Anorithil level 18
37th Regrowth 123rd year of Ascendancy at 19:21 see stats
Eye of the storm
Freed Derth from the onslaught of the mad Tempest, Urkis.By Shining Toaster the Shalore Anorithil level 16
78th Haze 122nd year of Ascendancy at 05:52 see stats
Flooder
Defeated Ukllmswwik while doing his own quest.By Shining Toaster the Shalore Anorithil level 45
12nd Pyre 124th year of Ascendancy at 11:10 see stats
Genocide
Killed the Orc Greatmother in the breeding pits, thus dealing a terrible blow to the orc race.By Shining Toaster the Shalore Anorithil level 40
62nd Regrowth 124th year of Ascendancy at 06:49 see stats
Home sweet home
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Shining Toaster the Shalore Anorithil level 19
59th Regrowth 123rd year of Ascendancy at 06:44 see stats
I cleared the room of death and all I got was this lousy achievement!
Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.By Shining Toaster the Shalore Anorithil level 50
67th Pyre 124th year of Ascendancy at 12:36 see stats
Level 10
Got a character to level 10.By Shining Toaster the Shalore Anorithil level 10
10th Dusk 122nd year of Ascendancy at 09:55 see stats
Level 20
Got a character to level 20.By Shining Toaster the Shalore Anorithil level 20
65th Regrowth 123rd year of Ascendancy at 14:28 see stats
Level 30
Got a character to level 30.By Shining Toaster the Shalore Anorithil level 30
9th Mirth 123rd year of Ascendancy at 06:07 see stats
Level 40
Got a character to level 40.By Shining Toaster the Shalore Anorithil level 40
50th Regrowth 124th year of Ascendancy at 14:51 see stats
Level 50
Got a character to level 50.By Shining Toaster the Shalore Anorithil level 50
39th Pyre 124th year of Ascendancy at 04:53 see stats
Lost in translation
Destroyed the naga portal in the slazish fens and got caught in the after-effect.By Shining Toaster the Shalore Anorithil level 3
76th Pyre 122nd year of Ascendancy at 23:41 see stats
Oozemancer
Destroyed the corrupted oozemancer.By Shining Toaster the Shalore Anorithil level 37
20th Regrowth 124th year of Ascendancy at 16:07 see stats
Orcrist
Killed the leaders of the Orc Pride.By Shining Toaster the Shalore Anorithil level 46
23rd Pyre 124th year of Ascendancy at 06:22 see stats
Portal master
Fought the two Sorcerers and closed four invocation portals.By Shining Toaster the Shalore Anorithil level 50
39th Pyre 124th year of Ascendancy at 08:46 see stats
Race through fire
Raced through the fires of the Charred Scar to stop the Sorcerers.By Shining Toaster the Shalore Anorithil level 44
4th Pyre 124th year of Ascendancy at 19:19 see stats
Rescuer of the lost
Rescued the merchant from the assassin lord.By Shining Toaster the Shalore Anorithil level 15
34th Haze 122nd year of Ascendancy at 20:43 see stats
Savior of the damsels in distress
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Shining Toaster the Shalore Anorithil level 24
15th Pyre 123rd year of Ascendancy at 08:04 see stats
Size is everything
Did over 1500 damage in one attack.By Shining Toaster the Shalore Anorithil level 48
37th Pyre 124th year of Ascendancy at 22:11 see stats
Size matters
Did over 600 damage in one attack.By Shining Toaster the Shalore Anorithil level 18
56th Regrowth 123rd year of Ascendancy at 04:17 see stats
Sliders
Activated a portal using the Orb of Many Ways.By Shining Toaster the Shalore Anorithil level 31
2nd Summertide 123rd year of Ascendancy at 09:42 see stats
Take you with me
Killed a boss while already dead.By Shining Toaster the Shalore Anorithil level 29
50th Pyre 123rd year of Ascendancy at 18:43 see stats
The Arena
Unlocked Arena mode.By Shining Toaster the Shalore Anorithil level 8
1st Summertide 122nd year of Ascendancy at 01:31 see stats
The Legend of Garkul
Learned the five chapters of the Legend of Garkul.By Shining Toaster the Shalore Anorithil level 19
59th Regrowth 123rd year of Ascendancy at 07:15 see stats
The Right thing to do
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Shining Toaster the Shalore Anorithil level 16
61st Haze 122nd year of Ascendancy at 17:32 see stats
The secret city
Discovered the truth about mages.By Shining Toaster the Shalore Anorithil level 10
15th Dusk 122nd year of Ascendancy at 16:39 see stats
There and back again
Opened a portal to Maj'Eyal from the Far East.By Shining Toaster the Shalore Anorithil level 34
50th Haze 123rd year of Ascendancy at 06:56 see stats
Thralless
Freed at least 30 enthralled slaves in the slavers compound.By Shining Toaster the Shalore Anorithil level 16
61st Haze 122nd year of Ascendancy at 04:38 see stats
Treasure Hoarder
Amassed 3000 gold pieces.By Shining Toaster the Shalore Anorithil level 28
40th Pyre 123rd year of Ascendancy at 17:02 see stats
Treasure Hunter
Amassed 1000 gold pieces.By Shining Toaster the Shalore Anorithil level 17
2nd Regrowth 123rd year of Ascendancy at 02:43 see stats
Unstoppable
Returned from the dead.By Shining Toaster the Shalore Anorithil level 50
39th Pyre 124th year of Ascendancy at 07:25 see stats
Vampire crusher
Destroyed the Master in its lair of the Dreadfell.By Shining Toaster the Shalore Anorithil level 25
23rd Pyre 123rd year of Ascendancy at 00:36 see stats
Log
Linaniil, Supreme Archmage of Angolwen casts Rune: Frozen Spear.
Linaniil, Supreme Archmage of Angolwen's spell attains critical power!
Linaniil, Supreme Archmage of Angolwen hits Shining Toaster for 252 cold damage.
Shining Toaster is wreathed in flames on the brink of death!
Shining Toaster resists the stun!
Linaniil, Supreme Archmage of Angolwen hits Shining Toaster for 335 fire, 0 physical (335 total damage).
Shining Toaster casts Rune: Shielding.
A shield forms around Shining Toaster.
Shining Toaster casts Bathe in Light.
Talent Barrier is ready to use.
Shining Toaster's spell attains critical power!
Shining Toaster hits Linaniil, Supreme Archmage of Angolwen for 89 darkness damage.
Linaniil, Supreme Archmage of Angolwen casts Manathrust.
Linaniil, Supreme Archmage of Angolwen hits Shining Toaster for (401 absorbed), 0 arcane (0 total damage).
Shining Toaster receives 50 healing from Shining Toaster's healing light area effect.
Lava floor hits Shining Toaster for (11 absorbed), 0 fire (0 total damage).
Shining Toaster casts Moonlight Ray.
Shining Toaster's spell attains critical power!
Shining Toaster hits Linaniil, Supreme Archmage of Angolwen for 536 darkness damage.
Your shield crumbles under the damage!
The shield around Shining Toaster crumbles.
Shining Toaster's spell attains critical power!
Shining Toaster hits Shining Toaster for (10 absorbed) damage.
Shining Toaster hits Linaniil, Supreme Archmage of Angolwen for 109 darkness damage.
Cauterize hits Shining Toaster for 31 fire damage.
Linaniil, Supreme Archmage of Angolwen casts Manathrust.
Linaniil, Supreme Archmage of Angolwen's spell attains critical power!
Saving game...
