sd the level 6 Whitehoof Corruptor by micromd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexFemale
RaceWhitehoof
ClassCorruptor
Level / Exp6 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 10)
Dexterity9 (base 10)
Constitution34 (base 29)
Magic32 (base 20)
Willpower10 (base 13)
Cunning15 (base 10)

Resources

Life288/300
Vim168/192
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy3
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance4%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense16.65
Ranged Defense16.65
Fatigue0
Physical Save24.975
Spell Save14.7
Mental Save8.75

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blood1.30
1/5
3/5
0/5
0/5
Corruption / Vim1.30
5/5
0/5
0/5
0/5
Corruption / Blight1.30
3/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
5/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Torment1.30
5/5
0/5
0/5
0/5
Corruption / Hexes1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 1.33 gold from the melting of
cleansing iron helm of strength (+3) (0 def, 3 armour).
You gain 0.96 gold from the melting of
rough leather gloves of magic (+2) (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.03 gold from the melting of
flaming iron waraxe (12.5-17.5 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 3.89 gold from the melting of
balanced iron waraxe of daylight (11-15.4 power, 2 apr).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 1.72 gold from the melting of
nature's mossy mindstar of balance (2-2.2 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 4.01 gold from the melting of
thought-forged iron greatsword of daylight (17-27.2 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (15.5-24.8 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
flaming iron greatmaul (15.5-23.25 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.26 gold from the melting of
arcing iron greatmaul of massacre (25-37.5 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (13-19.5 power, 1 apr).
You gain 0.70 gold from the melting of
copper ring of light (+20%).
You gain 0.05 gold from the melting of
copper ring.
You gain 2.60 gold from the melting of
medical injector implant (efficiency 84% / cooldown 97%).
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

Sd deactivates Willful Tormenter.

Sd deactivates Dark Ritual.