Zeridor the level 2 Whitehoof Necromancer by One-Eye

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp2 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic28 (base 21)
Willpower10 (base 13)
Cunning12 (base 11)

Resources

Life111/111
Mana67/67
Soul2/10
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save10
Spell Save13
Mental Save7

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
0/5
0/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

I rested
Going through resting

I rested

Going through resting

I rested

Going through resting

I rested

Going through resting

I rested

Going through resting

I rested

Going through resting

I rested

Going through resting

I rested

Going through resting

Rested for 45 turns (stop reason: all resources and life at maximum).


Zeridor picks up (b.):
schematic: Iron Grip.
Ran for 2 turns (stop reason: something interesting).


Resting starts...

I rested

Going through resting

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Zeridor deactivates Blurred Mortality.

Zeridor deactivates Necrotic Aura.