Lightfist the level 14 Ogre Sun Paladin by mdonais

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassSun Paladin
Level / Exp14 / 10%
Sizebig
Lifes / Deaths

Primary Stats

Strength40 (base 21)
Dexterity12 (base 13)
Constitution28 (base 28)
Magic36 (base 27)
Willpower22 (base 12)
Cunning18 (base 10)

Resources

Life535/535
Positive29/29
Stamina169/169
Healing Factor1.2456298990388
Regeneration4.0482971718763

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage69
Accuracy29
Crit Chance4%
APR36
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower28
Crit Chance3%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+5%
Nature+5%
Light+10%
All0%

Offense: Damage Penetration

Light+10%

Defense: Base

Armour (hardiness)48.36174050493 (81.898876157654%)
Defense21
Ranged Defense21
Fatigue3
Physical Save29
Spell Save43
Mental Save28

Defense: Resistances

Acid+ 18%( 70%)
Light+ 32%( 70%)
Nature+ 13%( 70%)
Fire+ 20%( 70%)
All+ 3%( 70%)

Defense: Immunities

Stun Resistance41%
Confusion Resistance22%
Instadeath Resistance100%
Silence Resistance20%
Poison Resistance20%
Knockback Resistance80%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
1/5
2/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
1/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
1/5
1/5
Technique / Two-handed assault1.00
2/5
1/5
3/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Technique / Combat training1.00
1/5
4/5
0/5
3/5
2/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

done
done
done
done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Lightfist the Ogre Sun Paladin level 10
7th Flare 122nd year of Ascendancy at 20:29
see stats
The Arena Unlocked Arena mode.
By Lightfist the Ogre Sun Paladin level 8
5th Flare 122nd year of Ascendancy at 05:02
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Lightfist the Ogre Sun Paladin level 14
19th Dusk 122nd year of Ascendancy at 00:32
see stats
The secret city Discovered the truth about mages.
By Lightfist the Ogre Sun Paladin level 8
3rd Flare 122nd year of Ascendancy at 21:23
see stats

Log

You pickup 0.40 gold pieces.

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


There is a ramp up to Old Forest here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


The ramp crumbles as you climb it, followed by the collapse of the cavern.
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.95 gold from the transmogrification of
blighted hardened leather gloves of magic (+3) (0 def, 2 armour).
You gain 11.11 gold from the transmogrification of
vined mindstar 'Radiancespitter' (83% power, 18 apr, mind damage).
You gain 15.76 gold from the transmogrification of
Drudir the mossy mindstar (72% power, 12 apr, mind damage).
You gain 0.50 gold from the transmogrification of
steel dagger (102% power, 6 apr).
You gain 8.13 gold from the transmogrification of
iron dagger 'Hellsgasher' (100% power, 5 apr).
You gain 11.54 gold from the transmogrification of
Duathelbrand (104% power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (134% power, 2 apr).
You gain 4.96 gold from the transmogrification of
balanced steel greatmaul of phasing (133% power, 11 apr).
You gain 11.01 gold from the transmogrification of
ash vilestaff 'Turedelach' (118% power, 3 apr, blight element).
You gain 0.50 gold from the transmogrification of
ash magestaff (111% power, 3 apr, arcane element).
Saving game...

Saving done.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: hostile spotted to the northwest (copperhead snake)).


Saving game...

Saving done.